18.08.2009, 00:29
I never done anything really like this but maybe this will work...
pawn Код:
forward SetPlayerGravity(playerid,gravity);
public SetPlayerGravity(playerid,gravity)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(i == playerid)
{
SetGravity(gravity);
}
}
}

