29.04.2016, 17:53
Код:
if(GetPlayerScore(playerid) >= 0)//if player have 0 score then he can choose this class { SendClientMessage(playerid, COLOR_WHITE, "You have chosen the Soldier class."); ShowPlayerDialog(playerid, 11, DIALOG_STYLE_MSGBOX, "{b80000}Soldier Class:", "{b80000}Abilities:\n{FFFFFF}A Solo class, good in infantry attacks.\n\n{b80000}Weapons:\n\n{FFFFFF}M4\n{FFFFFF}Shotgun\n{FFFFFF}Deagle", "Play",""); gPlayerClass[playerid] = SOLDIER;//setting the class to soldier PickedClass[playerid] = 1; SetPlayerVirtualWorld(playerid, 0); TogglePlayerControllable(playerid, 1); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 31, 400);//m4 GivePlayerWeapon(playerid, 25, 300);//mp5 GivePlayerWeapon(playerid, 24, 170);//deagle } else { SendClientMessage(playerid, COLOR_RED, "You have not enough score to choose this class"); return 1; } }