Question about timers opitimization
#5

Quote:
Originally Posted by introzen
Посмотреть сообщение
I can't figure out anything at all that would need an active timer at all times for all players.

If you want to check if player is in car, use OnPlayerStateChange.
Like variable how many seconds player already playing,
If player is muted - --seconds;,
and etc with seconds calculating.

or how I should do that calculation?
Reply


Messages In This Thread
Question about timers opitimization - by BloodyRP - 25.04.2016, 19:33
Re: Question about timers opitimization - by Jefff - 25.04.2016, 23:14
Re: Question about timers opitimization - by BloodyRP - 26.04.2016, 06:56
Re: Question about timers opitimization - by introzen - 26.04.2016, 07:26
Re: Question about timers opitimization - by BloodyRP - 26.04.2016, 07:46
Re: Question about timers opitimization - by introzen - 26.04.2016, 08:06
Re: Question about timers opitimization - by BloodyRP - 26.04.2016, 14:42
Re: Question about timers opitimization - by Gammix - 26.04.2016, 14:48
Re: Question about timers opitimization - by BloodyRP - 26.04.2016, 14:58
Re: Question about timers opitimization - by CalvinC - 26.04.2016, 15:04

Forum Jump:


Users browsing this thread: 3 Guest(s)