26.04.2016, 06:04
I just need use this?
CA_ContactTest
I don't need that ongamemodeinit?
CA_RemoveBuilding();
// Initialize the collision world (This removes any objects and creates the collision world)
CA_Init();
// Create objects
CreateDynamicObject_SC();
CA_ContactTest
I don't need that ongamemodeinit?
CA_RemoveBuilding();
// Initialize the collision world (This removes any objects and creates the collision world)
CA_Init();
// Create objects
CreateDynamicObject_SC();