24.04.2016, 11:52
Tenta usar essa condicional:
Код:
public OnPlayerDeath(playerid, killerid, reason) { if(killerid != INVALID_PLAYER_ID) pkills[killerid]++, GameTextForPlayer(killerid,"~r~+1 ~w~Kill!",1500,6); pkills[playerid] = 0; return 1; }