Receiving exceptions on changing interior?
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Originally Posted by GunZsmd
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Still causing exceptions :S why is it doing that and why it only happens on those ints?
Do you use any RemoveBuildingForPlayer for any objects inside interiors? I don't know what else it could be. Except some interiors are just buggy.
And restart your client before testing changes (in case you didn't).

As long as your client doesn't crash or malfunction it's not a big deal, but annoying of course.

Oh and the exception you stated above* is also throwing for Object Limit and sometimes invalid Tuning Parts (which shouldnt apply here).
I guess it could be object limit. Were there any objects spawned when you tested it (many)?
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Messages In This Thread
Receiving exceptions on changing interior? - by GunZsmd - 23.04.2016, 14:20
Re: Receiving exceptions on changing interior? - by GunZsmd - 23.04.2016, 14:49
Re: Receiving exceptions on changing interior? - by NaS - 23.04.2016, 16:36
Re: Receiving exceptions on changing interior? - by GunZsmd - 23.04.2016, 16:48
Re: Receiving exceptions on changing interior? - by NaS - 23.04.2016, 16:55
Re: Receiving exceptions on changing interior? - by GunZsmd - 23.04.2016, 18:00
Re: Receiving exceptions on changing interior? - by GunZsmd - 23.04.2016, 18:02
Re: Receiving exceptions on changing interior? - by NaS - 23.04.2016, 18:07
Re: Receiving exceptions on changing interior? - by GunZsmd - 23.04.2016, 18:47
Re: Receiving exceptions on changing interior? - by NaS - 23.04.2016, 18:55

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