Originally Posted by [XST]O_x
Read the syntax.
SetPlayerWorldBounds(playerid,Float: x_max,Float: x_min,Float: y_max,Float: y_min);
The left values are the maximal values, and the right ones are the minimum.
SetPlayerWorldBounds(playerid, 296.5491, 106.5039, 1488.4607, 1329.9860);
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