19.04.2016, 18:52
Maybe because you're mixing it with CreateObject.
Try to make an .inc file with this.
And put this under gamemode initialize.
And put this on top of your script.
You have to save it as maps.inc under your pawno/include folder.
Try to make an .inc file with this.
Код:
stock loadDynamicMaps() { CreateDynamicObject(11015,1592.8429, -2176.0872, 14.5000,0.00000000,0.00000000,90.00000000); //object(drivingschoolex_sfs) (1) CreateDynamicObject(8661,1621.5226, -2175.0017, 12.5506,0.00000000,0.00000000,0.00000000); // CreateDynamicObject(984,1641.5227, -2178.6189, 13.2000,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1) CreateDynamicObject(984,1641.5197, -2171.3994, 13.2000,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2) CreateDynamicObject(984,1635.1162, -2165.0007, 13.2000,0.0000, 0.0000, 90.0000); //object(fenceshit3) (3) CreateDynamicObject(984,1622.3365, -2165.0007, 13.2000,0.0000, 0.0000, 90.0000); //object(fenceshit3) (4) CreateDynamicObject(984,1609.5538, -2164.9932, 13.2000,0.0000, 0.0000, 90.0000); //object(fenceshit3) (5) CreateDynamicObject(984,1607.8970, -2165.0100, 13.2000,0.0000, 0.0000, 90.0000); //object(fenceshit3) (6) CreateDynamicObject(984,1601.5039, -2171.4011, 13.2000,0.0000, 0.0000, 0.0000); //object(fenceshit3) (7) CreateDynamicObject(1538, 1601.57642, -2178.46216, 12.63630, 0.00000, 0.00000, 90.00000); // usa 1 CreateDynamicObject(1538, 1584.23157, -2175.26294, 12.63630, 0.00000, 0.00000, 90.00000); // usa 2 CreateDynamicObject(3472, 1601.41382, -2164.85425, 12.77125, 0.00000, 0.00000, 0.00000); CreateDynamicObject(1340, 1602.61987, -2183.45117, 13.57730, 0.00000, 0.00000, 0.00000); return 1; }
Код:
public OnGameModeInit() { // your stuff loadDynamicMaps(); }
Код:
#include <maps>