19.04.2016, 06:21
Quote:
What about If I SetPlayerCheckpoint(playerid, RandomSpawn[random][0], RandomSpawn[random][1], RandomSpawn[random][2], 5);
And I wanna get if Player IsPlayerInRangeOfPoint of the random point in SetPlayerCheckpoint what will I do ? Sorry for my bad English |
In that case you would want to use OnPlayerEnterCheckpoint
https://sampwiki.blast.hk/wiki/OnPlayerEnterCheckpoint