14.04.2016, 09:06
Make sure that the variable pIsBan is the same variable you write/load when you save/load the player.
Код:
pInfo[id][pIsBan] = 1; new INI:File = INI_Open(UserPath(id)); INI_SetTag(File,"data"); INI_WriteInt(File,"Banned", pInfo[id][pIsBan]); INI_Close(File);