Quote:
Originally Posted by cyber_punk
Quote:
Originally Posted by Sergiy
Quote:
Originally Posted by cyber_punk
In "OnPlayerSpawn" do PlaySound("whatever music id +1", x, y, z);
So whatever your music id play that id +1 so if it was 1200 you play 1201 to stop.
|
This is not true for all sounds, but only for musics: https://sampwiki.blast.hk/wiki/SoundID
|
I know that and said it was only on music, Chile its like this....
Under OnPlayerRequestClass put PlayerPlaySound(playerid, 1183, 0.0, 0.0, 0.0);
Now under OnPlayerSpawn put PlayerPlaySound(playerid, 1184, 0.0, 0.0, 0.0);
And the music will stop playing...
|
Men plz help the music never STOP..