13.04.2016, 19:42
Try a timer, more than OnPlayerUpdate. Being that it's a stretcher system it's not like everyone is going to use a stretcher at the same time, you could use OnPlayerUpdate by using it correctly, but for testing purposes, stick to a timer so it doesn't conflict too badly.
Just keep an eye on lag and how the stretcher appears.
Just keep an eye on lag and how the stretcher appears.
