13.04.2016, 13:22
Well in that case, your right..
-> Create object
-> Attach to Player
-> Delete object ( Before deleting, GetObjectPos & GetObjectRot )
-> Create new object ( Use coords & rotation which have stored use those 2 functions)
Thank you for being so observant
-> Create object
-> Attach to Player
-> Delete object ( Before deleting, GetObjectPos & GetObjectRot )
-> Create new object ( Use coords & rotation which have stored use those 2 functions)
Thank you for being so observant