Houselocker help
#1

Hi,
This is my houselocker command:
pawn Код:
COMMAND:houselocker(playerid, params[])
{// houselocker [take / put ] [sguns/sdrugs] [amount]
        new tmp[ 64 ], tmp2[ 64 ], tmp3;
        if(PlayerTemp[playerid][tmphouse]!=-1)
        {
            new filename[20]; format(filename,sizeof(filename),"Casa%d.txt",House[PlayerTemp[playerid][tmphouse]][HouseID]);
            new cursguns = dini_Int(filename,"materials");
            new cursdrugs = dini_Int(filename,"sdrugs");
            if(sscanf(params, "ssd",tmp,tmp2,tmp3))
            {
                SendClientMSG(playerid, COLOR_LIGHTGREY, "LOCKER: There is currently %d Guns and %d Drugs in the locker.", dini_Int(filename,"sguns"), dini_Int(filename,"sdrugs"));
                return SCP(playerid, "[ take / put ] [ materials / sdrugs ] [ amount ]");
            }
            if(!strcmp(tmp, "take"))
            {
                if(!strlen(tmp2)) return SCP(playerid,"take [ materials / sdrugs ] [ amount ]");
                if(!strcmp(tmp2,"materials"))
                {
                if(tmp3>cursguns)
                if(PlayerInfo[playerid][sguns]<tmp3)
                if(PlayerInfo[playerid][sguns]<0)
                    {
                        SendClientError(playerid,  "Invalid amount");
                        return 1;
                    }
                    if(!cursguns)

                    format(filename,sizeof(filename),"Casa%d.txt",House[PlayerTemp[playerid][tmphouse]][HouseID]);
                    dini_IntSet(filename, "sguns", cursguns-tmp3);
                    PlayerInfo[playerid][sguns] += tmp3;
                    SendClientMSG(playerid, COLOR_LIGHTGREY, "LOCKER: You have taken %d materials from your house locker.", tmp3);
                }
                else if(!strcmp(tmp2,"sdrugs"))
                {
                if(!cursdrugs)
                if(tmp3>cursdrugs)
                {
                    SendClientError(playerid,  "Invalid amount");
                    return 1;
                }
                    dini_IntSet(filename,"sdrugs", cursdrugs-tmp3);
                //  format(filename,sizeof(filename),"Casa%d.txt",House[PlayerTemp[playerid][tmphouse]][HouseID]);
                    PlayerInfo[playerid][sdrugs] += tmp3;
                    SendClientMSG(playerid, COLOR_LIGHTGREY, "LOCKER: You have taken %d drugs from your house locker.", tmp3);
                }
            }
            else if(!strcmp(tmp, "put"))
            {
                if(!strlen(tmp2)) return SCP(playerid,"put [ materials / sdrugs ] [ amount ]");
                if(!strcmp(tmp2,"sguns"))
                {
                                if(PlayerInfo[playerid][sguns]<tmp3)
                                if(PlayerInfo[playerid][sguns]<0)
                    {
                        SendClientError(playerid, "Invalid amount");
                        return 1;
                    }
                        dini_IntSet(filename, "sguns" , cursguns+tmp3);
                        PlayerInfo[playerid][sguns] -= tmp3;
                        SendClientMSG(playerid, COLOR_LIGHTGREY, "LOCKER: You have put %d materials from your house locker.", tmp3);
                    }
                    else if(!strcmp(tmp2,"sdrugs"))
                    {
                            if(PlayerInfo[playerid][sdrugs]<tmp3)
                    {
                        SendClientError(playerid, "Invalid amount");
                        return 1;
                    }
                        dini_IntSet(filename,"sdrugs", cursdrugs+tmp3);
                        PlayerInfo[playerid][sdrugs] -= tmp3;
                        SendClientMSG(playerid, COLOR_LIGHTGREY, "LOCKER: You have put %d drugs from your house locker.", tmp3);
                    }
            }
        }
        return 1;
}
But, everyone can take even in negative amounts, and bug it so they exploit it for ALOT of materials.
How do i fix this?
Reply


Messages In This Thread
Houselocker help - by justjamie - 11.04.2016, 15:24
Re: Houselocker help - by justjamie - 11.04.2016, 16:23
Re: Houselocker help - by justjamie - 12.04.2016, 11:43
Re: Houselocker help - by justjamie - 13.04.2016, 10:45
Re: Houselocker help - by iiNzTicTx - 13.04.2016, 11:29
Re: Houselocker help - by Godey - 13.04.2016, 11:31

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