06.04.2016, 21:34
I'm really sorry if I am doing this by the wrong way, but it continues showing the default message (I have already updated everything):
And the next code is being called twice, it shows me both messages when I press SPRINT key. What are the reason for this behavior so I could fix it?
"Main" class:
Код:
CommandGroup group= new CommandGroup();
group.registerCommands(new BasicCmds(event, commandManager));
group.registerCommands(new ModCmds());
group.registerCommands(new AdminCmds(controladorVehiculos));
group.registerCommands(new DevCmds(vehicleController, event));
group.registerCommands(new LogCmds());
group.registerCommands(new EventCmds());
group.setUsageMessageSupplier((player, prefix, command) ->
{
StringBuilder stringBuilder = new StringBuilder("» Type: " + prefix + command.getCommand());
if(command.getParameters().length > 0) {
for(int i = 0; i < command.getParameters().length; i++) {
stringBuilder.append(" <").append(command.getParameters()[i].name()).append(">");
}
}
if(command.getHelpMessage() != null)
stringBuilder.append(" - ").append(command.getHelpMessage());
return stringBuilder.toString();
});
commandManager.registerGroup(group);
commandManager.installCommandHandler(HandlerPriority.NORMAL);
Код:
event.registerHandler(PlayerKeyStateChangeEvent.class, e -> {
Player player = e.getPlayer();
if(player.getKeyState().isKeyPressed(PlayerKey.SPRINT)) {
player.sendMessage(Color.GREEN, "* You pressed SPRINT!");
} else {
player.sendMessage(Color.RED, "* You didn't press SPRINT!");
}
});
Код:
new PlayerController(getEventManager(), vehicleController);
new SpecManager(getEventManager());

