03.04.2016, 23:55
Probб asн:
Код:
stock DropObjeto(ObjetoID, Cantidad, Float:X, Float:Y, Float:Z, world, interior)/* Funciуn para tirar objeto */
{
if(ObjetoID != 0)
{
new Float:rotx, Float:roty, Float:rotz;
for(new i = 0; i < sizeof(DropInfo); i++)
{
if(DropInfo[i][DropPosX] == 0.0 && DropInfo[i][DropPosY] == 0.0 && DropInfo[i][DropPosZ] == 0.0)
{
DropInfo[i][DropID] = ObjetoID;
DropInfo[i][DropCantidad] = Cantidad;
DropInfo[i][DropPosX] = X;
DropInfo[i][DropPosY] = Y;
DropInfo[i][DropPosZ] = Z;
DropInfo[i][DropVWorld] = world;
DropInfo[i][DropInterior] = interior;
rotx = 80;
roty = 0;
rotz = 0;
if(ObjetoID >= 47 && ObjetoID <= 49) rotx = 0;
if(ObjetoID >= 50 && ObjetoID <= 53) rotx = 0; Z+=0.02;
if(ObjetoID == 67) rotx = 0;
if(ObjetoID >= 75 && ObjetoID <= 79) rotx = 0;
if(ObjetoID >= 102 && ObjetoID <= 124) rotx = 0; Z+=0.02;
DropObject[i] = CreateDynamicObject(ObjetoInfo[ObjetoID][ModeloObjeto], X, Y, Z+0.5, rotx, roty, rotz, world);
SetTimerEx("DropObjetoTimer", 36000000, false, "i", i);
return 1;
}
}
return 1;
}
return 1;
}

