їPor quй no se crea el objeto? ¬¬
#3

Probб asн:
Код:
stock DropObjeto(ObjetoID, Cantidad, Float:X, Float:Y, Float:Z, world, interior)/* Funciуn para tirar objeto */
{
    if(ObjetoID != 0)
    {
        new Float:rotx, Float:roty, Float:rotz;
        for(new i = 0; i < sizeof(DropInfo); i++)
        {
            if(DropInfo[i][DropPosX] == 0.0 && DropInfo[i][DropPosY] == 0.0 && DropInfo[i][DropPosZ] == 0.0)
            {
                DropInfo[i][DropID] = ObjetoID;
                DropInfo[i][DropCantidad] = Cantidad;
                DropInfo[i][DropPosX] = X;
                DropInfo[i][DropPosY] = Y;
                DropInfo[i][DropPosZ] = Z;
                DropInfo[i][DropVWorld] = world;
                DropInfo[i][DropInterior] = interior;
                rotx = 80;
                roty = 0;
                rotz = 0;

                if(ObjetoID >= 47 && ObjetoID <= 49) rotx = 0;
                if(ObjetoID >= 50 && ObjetoID <= 53) rotx = 0; Z+=0.02;
                if(ObjetoID == 67) rotx = 0;
                if(ObjetoID >= 75 && ObjetoID <= 79) rotx = 0;
                if(ObjetoID >= 102 && ObjetoID <= 124) rotx = 0; Z+=0.02;

                DropObject[i] = CreateDynamicObject(ObjetoInfo[ObjetoID][ModeloObjeto], X, Y, Z+0.5, rotx, roty, rotz, world);
                SetTimerEx("DropObjetoTimer", 36000000, false, "i", i);
                return 1;
            }
        }
        return 1;
    }
    return 1;
}
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