Increasing player run/sprint speed? Possible?
#1

pawn Код:
if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT && SpeedSet[playerid] == 1)
    {
        new Float: Xs, Float: Ys, Float: Zs;
        GetPlayerVelocity(playerid, Xs, Ys, Zs);
        SetPlayerVelocity(playerid, Xs*1.2, Ys*1.2, Zs);
    }
This is what I have so far, It doesn't seem to work that well. I'm not sure if there's a better way or I've done this wrong.

Any help would be kind.
Reply


Messages In This Thread
Increasing player run/sprint speed? Possible? - by Dokins - 01.04.2016, 18:50
Re: Increasing player run/sprint speed? Possible? - by Harty - 01.04.2016, 20:02
Re: Increasing player run/sprint speed? Possible? - by Dokins - 01.04.2016, 20:11
Re: Increasing player run/sprint speed? Possible? - by Dokins - 02.04.2016, 10:09

Forum Jump:


Users browsing this thread: 4 Guest(s)