Health / Armour addition
#1

Hi! How can i make a script like this? For example, I have 10 Remaining Armour, then i buy 50 Additional armour from Ammunition, how can i make it become to 60? instead of 50, because in SetPlayerArmour(playerid, 50), it will set your armour to 50 even you have 100 Armour. And also, if i have 90 Armour, then i buy 50 armour, it will add only 10 to your armour.

Thanks!
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Messages In This Thread
Health / Armour addition - by eikzdej - 30.03.2016, 04:22
Re: Health / Armour addition - by SickAttack - 30.03.2016, 04:30
Re: Health / Armour addition - by itsCody - 30.03.2016, 04:30
Re: Health / Armour addition - by eikzdej - 30.03.2016, 04:47
Re: Health / Armour addition - by SickAttack - 30.03.2016, 04:59
Re: Health / Armour addition - by eikzdej - 30.03.2016, 05:45
Re: Health / Armour addition - by iKevin - 30.03.2016, 06:00

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