Dynamic car system help
#6

Quote:
Originally Posted by Skimmer
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You can save the plate number by using this line.
pawn Код:
dini_Set(CarFile(carid), "plate", "Any plate number");
And load it by using this line.
pawn Код:
dini_Set(CarFile(carid), "plate", "Any plate number");

SetVehicleNumberPlate(vehicleId, dini_Get(CarFile(cardid), "plate"));
Since I don't know where you are using the save vehicle script.

Hope I could help you a lot.
Thats kinda what i want, but i want a command that changes the plate.
This is my load vehicles script, can you maybe change it in and make a command, if it isn't that much effort :3.
Here is the load vehicles thing.
pawn Код:
stock LoadVehicle(i)
{
    Vehicles[i][carmodel] = dini_Int(CarFile(i), "model");
    Vehicles[i][fx] = dini_Float(CarFile(i), "x");
    Vehicles[i][fy] = dini_Float(CarFile(i), "y");
    Vehicles[i][fz] = dini_Float(CarFile(i), "z");
    Vehicles[i][fa] = dini_Float(CarFile(i), "a");
    Vehicles[i][color1] = dini_Int(CarFile(i), "color1");
    Vehicles[i][color2] = dini_Int(CarFile(i), "color2");
    Vehicles[i][nitro] = dini_Int(CarFile(i), "nitro");
    Vehicles[i][paintjob] = dini_Int(CarFile(i), "paintjob");
    Vehicles[i][carteam] = dini_Int(CarFile(i), "carteam");
    Vehicles[i][cartype] = dini_Int(CarFile(i), "cartype");
    Vehicles[i][modeltype] = dini_Int(CarFile(i), "modeltype");
    Vehicles[i][biznumber] = dini_Int(CarFile(i), "biznumber");
    Vehicles[i][reset] = dini_Int(CarFile(i), "resetted");
    Vehicles[i][vw] = dini_Int(CarFile(i), "vw");
    Vehicles[i][carprice] = dini_Int(CarFile(i), "price");
    myStrcpy(Vehicles[i][jobname], dini_Get(CarFile(i), "jobname"));
    myStrcpy(Vehicles[i][carowner],dini_Get(CarFile(i), "owner"));
    myStrcpy(Vehicles[i][dupekey],dini_Get(CarFile(i), "dupekey"));
    sscanf(dini_Get(CarFile(i), "components"), "p<,>iiiiiiiiiiiiii",
                Vehicles[i][Components][0],
                Vehicles[i][Components][1],
                Vehicles[i][Components][2],
                Vehicles[i][Components][3],
                Vehicles[i][Components][4],
                Vehicles[i][Components][5],
                Vehicles[i][Components][6],
                Vehicles[i][Components][7],
                Vehicles[i][Components][8],
                Vehicles[i][Components][9],
                Vehicles[i][Components][10],
                Vehicles[i][Components][11],
                Vehicles[i][Components][12],
                Vehicles[i][Components][13]
            );
    SetTimerEx("ModCar", 2000, 0, "d", i);
    if(Vehicles[i][carprice] == -1)
    {
        dini_IntSet(CarFile(i), "price", 0);
        Vehicles[i][carprice] = 0;
    }
    new __a = CreateVehicle(Vehicles[i][carmodel],Vehicles[i][fx], Vehicles[i][fy],Vehicles[i][fz],Vehicles[i][fa], Vehicles[i][color1],Vehicles[i][color2] , Vehicles[i][respawn]);
    SetVehicleVirtualWorld(__a, Vehicles[i][vw]);
    if(Vehicles[i][carprice]) UnlockVehicle(i);
    format(iStr, sizeof(iStr), "{d30404}LS - {000000}%d", i);
    SetVehicleNumberPlate(i, iStr);
    SetVehicleToRespawn(i);
}
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Messages In This Thread
Dynamic car system help - by justjamie - 29.03.2016, 17:02
Re: Dynamic car system help - by justjamie - 29.03.2016, 17:21
Re: Dynamic car system help - by Skimmer - 29.03.2016, 17:24
Re: Dynamic car system help - by justjamie - 29.03.2016, 17:26
Re: Dynamic car system help - by Skimmer - 29.03.2016, 17:40
Re: Dynamic car system help - by justjamie - 29.03.2016, 18:03
Re: Dynamic car system help - by Pottus - 29.03.2016, 18:05
Re: Dynamic car system help - by Mencent - 29.03.2016, 18:11
Re: Dynamic car system help - by justjamie - 29.03.2016, 18:17
Re: Dynamic car system help - by Mencent - 29.03.2016, 18:21

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