/dm 1/ command / zone is Occupied
#3

well its not really /dm

here it is

Код:
CMD:degaltraining3(playerid, params[])
{
  SetPlayerVirtualWorld(playerid, 71);
  TrainingObject[playerid] =CreatePlayerObject(playerid,1211,1433.4250,1345.5702,10.8130, 0.00000, 0.00000, 90.00000);
  SendClientMessage(playerid, -1 , " {ff0000}WARNING: {ffffff}You MUST use {e60000}/leavetraining {ffffff}to exit the zone. Or els you will be bugged!");
  SendClientMessage(playerid, -1 , " {ff0000}WARNING: {ffffff}You MUST use {e60000}/leavetraining {ffffff}to exit the zone. Or els you will be bugged!");
  SendClientMessage(playerid, -1 , " {ff9900}V1 Aim Training System. By Beasthian.{ffffff} Enjoy the Aim Training System! The system is to have future updates, stay tuned.");
  SendClientMessage(playerid, -1 , " Please use /degaltraining or /degaltraining2 if this zone is in use!");
  ResetPlayerWeapons(playerid);
  GameTextForPlayer(playerid, "~w~ Begin~r~!", 5000, 6);
  GivePlayerWeapon(playerid, 24, 1000);
  SetPlayerPos(playerid, 1433.5638,1328.6313,10.8203);  SetPlayerFacingAngle(playerid,357.6768);
  new name[MAX_PLAYER_NAME],str[128];
  GetPlayerName(playerid,name,sizeof(name));
  format(str,sizeof(str),"{00ff00}%s {ffffff}has joined degal training area. [/degaltraining3] | Zone [3]",name);
  SendClientMessageToAll(-1,str);

  return 1;

}

CMD:degaltraining2(playerid, params[])
{
  SetPlayerVirtualWorld(playerid, 71);
  TrainingObject[playerid] =CreatePlayerObject(playerid,1211,1433.4250,1345.5702,10.8130, 0.00000, 0.00000, 90.00000);
  SendClientMessage(playerid, -1 , " {ff0000}WARNING: {ffffff}You MUST use {e60000}/leavetraining {ffffff}to exit the zone. Or els you will be bugged!");
  SendClientMessage(playerid, -1 , " {ff0000}WARNING: {ffffff}You MUST use {e60000}/leavetraining {ffffff}to exit the zone. Or els you will be bugged!");
  SendClientMessage(playerid, -1 , " {ff9900}V1 Aim Training System. By Beasthian.{ffffff} Enjoy the Aim Training System! The system is to have future updates, stay tuned.");
  SendClientMessage(playerid, -1 , " Please use /degaltraining or /degaltraining2 if this zone is in use!");
  ResetPlayerWeapons(playerid);
  GameTextForPlayer(playerid, "~w~ Begin~r~!", 5000, 6);
  GivePlayerWeapon(playerid, 24, 1000);
  SetPlayerPos(playerid, 1433.5638,1328.6313,10.8203);  SetPlayerFacingAngle(playerid,357.6768);
  new name[MAX_PLAYER_NAME],str[128];
  GetPlayerName(playerid,name,sizeof(name));
  format(str,sizeof(str),"{00ff00}%s {ffffff}has joined degal training area. [/degaltraining3] | Zone [3]",name);
  SendClientMessageToAll(-1,str);

  return 1;

}
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Messages In This Thread
/dm 1/ command / zone is Occupied - by Beasthian - 29.03.2016, 00:53
Re: /dm 1/ command / zone is Occupied - by saffierr - 29.03.2016, 08:47
Re: /dm 1/ command / zone is Occupied - by Beasthian - 29.03.2016, 10:43
Re: /dm 1/ command / zone is Occupied - by saffierr - 29.03.2016, 10:57
Re: /dm 1/ command / zone is Occupied - by Beasthian - 29.03.2016, 11:05
Re: /dm 1/ command / zone is Occupied - by saffierr - 29.03.2016, 11:11
Re: /dm 1/ command / zone is Occupied - by Beasthian - 29.03.2016, 11:57
Re: /dm 1/ command / zone is Occupied - by Mencent - 29.03.2016, 15:16

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