Moving gate...
#2

try this, remove the previous CreateObject code and try this.
pawn Код:
new object = CreateObject(985,1545.1000000,-1627.6000000,14.1000000,0.0000000,0.0000000,90.000 0000);

CMD:movegate(playerid, params[])
{
//MoveObject(objectid, Float:X, Float:Y, Float:Z, Float:Speed);
MoveObject(object, 1545.1000000, -1620.1000000, 14.1000000, 1.0);
return 1;
}
Read about MoveObject, here: https://sampwiki.blast.hk/wiki/MoveObject
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Messages In This Thread
Moving gate... - by Bulgaria - 29.03.2016, 08:03
Re: Moving gate... - by Logic_ - 29.03.2016, 08:37
Re: Moving gate... - by saffierr - 29.03.2016, 08:41
Re: Moving gate... - by Bulgaria - 29.03.2016, 20:19
Re: Moving gate... - by Mencent - 29.03.2016, 20:28
Re: Moving gate... - by Bulgaria - 30.03.2016, 06:45
Re: Moving gate... - by Mencent - 30.03.2016, 08:10

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