24.03.2016, 07:14
Код:
As of SA-MP 0.3x, any action taken directly before Kick() (such as sending a message with SendClientMessage) will not reach the player. A timer must be used to delay the kick.
KillTimer(..):
Kick(playerid);
As of SA-MP 0.3x, any action taken directly before Kick() (such as sending a message with SendClientMessage) will not reach the player. A timer must be used to delay the kick.