0.3.7 sirens
#1

Hey guys

It's been a few months since I've attempted to script
So i've noticed the new siren feature, but it's not working for me??

pawn Код:
CreateVehicle(422, -228.6539, 984.3220, 19.5766, 358.2817, 111, 31, 1); // Red County - Sheriff Bobcat
I found this on the sa-mp wiki:
pawn Код:
public OnVehicleSirenStateChange(playerid, vehicleid, newstate)
{
    if(newstate) GameTextForPlayer(playerid, "~W~Siren ~G~on", 1000, 3);
    else GameTextForPlayer(playerid, "~W~Siren ~r~off", 1000, 3);
    return 1;
}
And in a police car that code will run, but in a normal car with a siren enabled it doesn't run, and there's no siren sound?
Reply


Messages In This Thread
0.3.7 sirens - by Jack_Leslie - 22.03.2016, 02:58
Re: 0.3.7 sirens - by SickAttack - 22.03.2016, 03:10
Re: 0.3.7 sirens - by Jack_Leslie - 22.03.2016, 03:30
Re: 0.3.7 sirens - by SickAttack - 22.03.2016, 03:43
Re: 0.3.7 sirens - by Jack_Leslie - 22.03.2016, 03:52
Re: 0.3.7 sirens - by SickAttack - 22.03.2016, 03:56
Re: 0.3.7 sirens - by Jack_Leslie - 22.03.2016, 04:00

Forum Jump:


Users browsing this thread: 1 Guest(s)