Register Age
#1

I have made a Registration System and added 'Age' into it and when I register in game, the AGE dialog does not pop up after Gender.

Code:

Код:
    switch(dialogid)
    {
        case DIALOG_REGISTER:
        {
            if (!response) return Kick(playerid);

            if(response)
            {
                if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Register", "Type your password below to register a new account.", "Register", "Quit");

                new INI:File = INI_Open(UserPath(playerid));

				new rand1 = random(99999), rand2 = random(99999);

                INI_SetTag(File, "Player Data");

                INI_WriteInt(File, "Password", udb_hash(inputtext));
			    INI_WriteInt(File, "Admin", 0);
			    INI_WriteInt(File, "Level", 1);
			    INI_WriteInt(File, "ConnectTime", 0);
			    INI_WriteInt(File, "Age", 0);
			    INI_WriteInt(File, "Skin", 0);
			    INI_WriteInt(File, "Exp", 0);
			    INI_WriteInt(File, "Gender", 0);
			    INI_WriteInt(File, "Registered", 0);

				INI_WriteFloat(File, "Armour", 10);
				INI_WriteFloat(File, "Health", 100);

			    INI_WriteInt(File, "Faction", 0);
			    INI_WriteInt(File, "FactionTier", 0);
			 	INI_WriteString(File, "FactionRank", "None");

				INI_WriteInt(File, "HandMoney", 0);
				INI_WriteInt(File, "BankMoney", 0);

				INI_WriteInt(File, "Mask", 0);
			    INI_WriteInt(File, "MaskID", 0);
			    INI_WriteInt(File, "PhoneNumber", 0);
			    INI_WriteInt(File, "HouseOwner", 9999);
			    INI_WriteInt(File, "VehicleOwner", 9999);
			    INI_WriteInt(File, "BizOwner", 9999);

			    INI_WriteInt(File, "Weapon1", 0);
			    INI_WriteInt(File, "Wep1Ammo", 0);
			    INI_WriteInt(File, "Weapon2", 0);
			    INI_WriteInt(File, "Wep2Ammo", 0);
			    INI_WriteInt(File, "Weapon3", 0);
			    INI_WriteInt(File, "Wep3Ammo", 0);
			    INI_WriteInt(File, "Weapon4", 0);
			    INI_WriteInt(File, "Wep4Ammo", 0);
			    INI_WriteInt(File, "Weapon5", 0);
			    INI_WriteInt(File, "Wep5Ammo", 0);

			    INI_WriteInt(File, "lvDay", 0);
			    INI_WriteInt(File, "lvMonth", 0);
			    INI_WriteInt(File, "lvYear", 0);
			    INI_WriteInt(File, "lvHour", 0);
			    INI_WriteInt(File, "lvMinute", 0);
			    INI_WriteInt(File, "lvSecond", 0);

				INI_WriteInt(File, "LastPos", 0);
				INI_WriteInt(File, "LastVW", 0);
				INI_WriteInt(File, "LastInt", 0);
			    INI_WriteFloat(File, "LastX", 0);
			    INI_WriteFloat(File, "LastY", 0);
			    INI_WriteFloat(File, "LastZ", 0);

                INI_Close(File);

				format(string, sizeof(string), "SERVER:{FFFFFF} Welcome to the server, %s!", pname);
				SendClientMessage(playerid, 0x46E850FF, string);

				SetSpawnInfo(playerid, 0, 0, 0.00, 0.00, 0.00, 0.00, 0, 0, 0, 0, 0, 0);
                SpawnPlayer(playerid);
			}
        }

        case DIALOG_LOGIN:
        {
            if (!response) return Kick(playerid);

            if(response)
            {
                if(udb_hash(inputtext) == PlayerInfo[playerid][Pass])
                {
                    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);

					format(string, sizeof(string), "SERVER:{FFFFFF} Welcome back, %s! You last logged in at %d/%d/%d %d:%d:%d.", pname, PlayerInfo[playerid][lvDay], PlayerInfo[playerid][lvMonth], PlayerInfo[playerid][lvYear], PlayerInfo[playerid][lvHour], PlayerInfo[playerid][lvMinute], PlayerInfo[playerid][lvSecond]);
					SendClientMessage(playerid, 0x46E850FF, string);

					Logged[playerid] = true;

					SetSpawnInfo(playerid, 0, 0, 0.00, 0.00, 0.00, 0.00, 0, 0, 0, 0, 0, 0);
                	SpawnPlayer(playerid);
                }

                else ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login", "{FFFFFF}You have entered an {C44B4B}incorrect{FFFFFF} password.\nType your password below to login.", "Login", "Quit");

                return 1;
            }
        }

		case DIALOG_GENDER:
		{
			if(response)
	        {
	            switch(listitem)
	            {
	                case 0:
					{
						PlayerInfo[playerid][Gender] = 1;
						SendClientMessage(playerid, 0x46E850FF, "SERVER:{FFFFFF} You have defined your gender to be male.");
						SetPlayerSkin(playerid, 291);
					}

	                case 1:
					{
						PlayerInfo[playerid][Gender] = 2;
						SendClientMessage(playerid, 0x46E850FF, "SERVER:{FFFFFF} You have defined your gender to be female.");
						SetPlayerSkin(playerid, 233);
					}
	            }
    	        new stringdiag[410];
	        	ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_LIST, "{33CCFF}What is your characters age? - BlueBerry Roleplay", stringdiag, "Submit", "");
	        }
		}
		
		case DIALOG_AGE:
	    {
		    if(response)
		    {
				new stringdiag2[410];
				new tmp2[256];
				new playername2[MAX_PLAYER_NAME];
				for(new x=1;x<11;x++)
				{
					format(stringdiag2, sizeof(stringdiag2), "%s%d\n", stringdiag2, x);
				}
	      		PlayerInfo[playerid][Age] = listitem+15;
				format(string, sizeof(string), "Ok, so you are %d year old.",PlayerInfo[playerid][Age]);
				SendClientMessage(playerid, COLOR_LIGHTRED, string);
				format(tmp2, sizeof(tmp2), "~w~Welcome~n~~y~%s~n~~h~~b~BlueBerryRoleplay.com", playername2);
				GameTextForPlayer(playerid, tmp2, 5000, 1);
			}
			else
			{
			    ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_LIST, "{33CCFF}What is your characters age? - BlueBerry Roleplay", string, "Submit", "");
			}
		}
Reply


Messages In This Thread
Register Age - by MrCallum - 21.03.2016, 15:37
Re: Register Age - by AndySedeyn - 21.03.2016, 15:40
Re: Register Age - by MrCallum - 21.03.2016, 15:46
Re: Register Age - by MrCallum - 21.03.2016, 16:02
Re: Register Age - by AndySedeyn - 21.03.2016, 16:04
Re: Register Age - by MrCallum - 21.03.2016, 16:08
Re: Register Age - by AndySedeyn - 21.03.2016, 16:10

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