Help vehicles RP.
#6

Found in GF GameMode command "/join" (In orginal GM line 21542-21665)

Just found command,I cant copy here because she is to big...

and replacement with this:

Код:
	if(strcmp(cmd, "/join", true) == 0)
	{
	  if(IsPlayerConnected(playerid))
	  {
			if(PlayerInfo[playerid][pJob] == 0)
			{
			  if(gTeam[playerid] == 1 || gTeam[playerid] == 2 || gTeam[playerid] == 4 || gTeam[playerid] == 11)
			  {
			    SendClientMessage(playerid, COLOR_GREY, "  You must be a Civilian (Not Wanted) or a Family Member to get a Job !");
			    return 1;
			  }
			  if (GetPlayerState(playerid) == 1 && PlayerToPoint(3.0, playerid,359.5408,206.7693,1008.3828))
				{
				  if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pFMember] < 255) { SendClientMessage(playerid, COLOR_GREY, "  Families cannot take on this Job !"); return 1; }
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You are about to become a Detective, and get a 5 hour Contract.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You have to forfill this Contract first, if you want to Quit the job later.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* If you are sure to become a Detective, type /accept job.");
				  GettingJob[playerid] = 1;
				}
				else if (GetPlayerState(playerid) == 1 && PlayerToPoint(3.0, playerid,347.7374,193.7241,1014.1875))
				{
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You are about to become a Lawyer, and get a 5 hour Contract.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You have to forfill this Contract first, if you want to Quit the job later.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* If you are sure to become a Lawyer, type /accept job.");
				  GettingJob[playerid] = 2;
				}
				else if (GetPlayerState(playerid) == 1 && PlayerToPoint(3.0, playerid,1215.1304,-11.8431,1000.9219))
				{
				  if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pFMember] < 255) { SendClientMessage(playerid, COLOR_GREY, "  Families cannot take on this Job !"); return 1; }
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You are about to become a Whore, and get a 5 hour Contract.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You have to forfill this Contract first, if you want to Quit the job later.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* If you are sure to become a Whore, type /accept job.");
				  GettingJob[playerid] = 3;
				}
				else if (GetPlayerState(playerid) == 1 && PlayerToPoint(3.0, playerid,2166.3772,-1675.3829,15.0859))
				{
				  if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pFMember] < 255) { SendClientMessage(playerid, COLOR_GREY, "  Families cannot take on this Job !"); return 1; }
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You are about to become a Drugs Dealer, and get a 5 hour Contract.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You have to forfill this Contract first, if you want to Quit the job later.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* If you are sure to become a Drugs Dealer, type /accept job.");
				  GettingJob[playerid] = 4;
				}
				else if (GetPlayerState(playerid) == 1 && PlayerToPoint(3.0, playerid,1109.3318,-1796.3042,16.5938))
				{
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You are about to become a Car Jacker, and get a 5 hour Contract.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You have to forfill this Contract first, if you want to Quit the job later.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* If you are sure to become a Car Jacker, type /accept job.");
				  GettingJob[playerid] = 5;
				}
				else if (GetPlayerState(playerid) == 1 && PlayerToPoint(3.0, playerid,-1932.3859,276.2117,41.0391))
				{
				  if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pFMember] < 255) { SendClientMessage(playerid, COLOR_GREY, "  Families cannot take on this Job !"); return 1; }
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You are about to become a Car Mechanic, and get a 5 hour Contract.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You have to forfill this Contract first, if you want to Quit the job later.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* If you are sure to become a Car Mechanic, type /accept job.");
				  GettingJob[playerid] = 7;
		 		}
				else if (GetPlayerState(playerid) == 1 && PlayerToPoint(3.0, playerid,2226.1716,-1718.1792,13.5165))
				{
				  if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pFMember] < 255) { SendClientMessage(playerid, COLOR_GREY, "  Families cannot take on this Job !"); return 1; }
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You are about to become a Bodyguard, and get a 5 hour Contract.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You have to forfill this Contract first, if you want to Quit the job later.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* If you are sure to become a Bodyguard, type /accept job.");
				  GettingJob[playerid] = 8;
		 		}
		 		else if (GetPlayerState(playerid) == 1 && PlayerToPoint(3.0, playerid,1366.4325,-1275.2096,13.5469))
		 		{
		 		  if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pFMember] < 255) { SendClientMessage(playerid, COLOR_GREY, "  Families cannot take on this Job !"); return 1; }
		 		  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You are about to become a Arms Dealer, and get a 5 hour Contract.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You have to forfill this Contract first, if you want to Quit the job later.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* If you are sure to become a Arms Dealer, type /accept job.");
				  GettingJob[playerid] = 9;
		 		}
		 		else if (GetPlayerState(playerid) == 1 && PlayerToPoint(3.0, playerid,531.7930,-1292.4044,17.2422))
		 		{
		 		  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You are about to become a Car Dealer, and get a 5 hour Contract.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You have to forfill this Contract first, if you want to Quit the job later.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* If you are sure to become a Car Dealer, type /accept job.");
				  GettingJob[playerid] = 10;
		 		}
		 		else if (GetPlayerState(playerid) == 1 && PlayerToPoint(3.0, playerid,766.0804,14.5133,1000.7004))
		 		{
		 		  if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pFMember] < 255) { SendClientMessage(playerid, COLOR_GREY, "  Families cannot take on this Job !"); return 1; }
		 		  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You are about to become a Boxer, and get a 5 hour Contract.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You have to forfill this Contract first, if you want to Quit the job later.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* If you are sure to become a Boxer, type /accept job.");
				  GettingJob[playerid] = 12;
		 		}
		 		else if (GetPlayerState(playerid) == 1 && PlayerToPoint(3.0, playerid,1154.2208,-1770.8203,16.5992))
		 		{
		 		  if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pFMember] < 255) { SendClientMessage(playerid, COLOR_GREY, "  Families cannot take on this Job !"); return 1; }
		 		  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You are about to become a Bus Driver, and get a 5 hour Contract.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You have to forfill this Contract first, if you want to Quit the job later.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* If you are sure to become a Bus Driver, type /accept job.");
				  GettingJob[playerid] = 14;
		 		}
		 		else if (GetPlayerState(playerid) == 1 && PlayerToPoint(3.0, playerid,-2040.9436,456.2395,35.1719))
		 		{
		 		  if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pFMember] < 255) { SendClientMessage(playerid, COLOR_GREY, "  Families cannot take on this Job !"); return 1; }
		 		  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You are about to become a Paper Boy, and get a 5 hour Contract.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You have to forfill this Contract first, if you want to Quit the job later.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* If you are sure to become a Paper Boy, type /accept job.");
				  GettingJob[playerid] = 15;
		 		}
		 		else if (GetPlayerState(playerid) == 1 && PlayerToPoint(3.0, playerid,-77.7288,-1136.3896,1.0781))
		 		{
		 		  if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pFMember] < 255) { SendClientMessage(playerid, COLOR_GREY, "  Families cannot take on this Job !"); return 1; }
		 		  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You are about to become a Trucker, and get a 5 hour Contract.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You have to forfill this Contract first, if you want to Quit the job later.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* If you are sure to become a Trucker, type /accept job.");
				  GettingJob[playerid] = 16;
				}
 				else if (GetPlayerState(playerid) == 1 && PlayerToPoint(3.0, playerid,x,y,z))//x,y,z change whit your cordinates
		 		{
		 		  if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pFMember] < 255) { SendClientMessage(playerid, COLOR_GREY, "  Families cannot take on this Job !"); return 1; }
		 		  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You are about to become a Taxi Driver, and get a 5 hour Contract.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You have to forfill this Contract first, if you want to Quit the job later.");
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* If you are sure to become a Taxi Driver, type /accept job.");
				  GettingJob[playerid] = 17;
				}
		 		else
		 		{
		 		  SendClientMessage(playerid, COLOR_GREY, "  You are not even near a place to get a Job !");
		 		}
			}
			else
			{
			  SendClientMessage(playerid, COLOR_GREY, "  You already have a Job, use /quitjob first !");
			}
		}//not connected
	  return 1;
	}
If I forgot something let someone says but I think that's all ...

enjoy it
Reply


Messages In This Thread
Help vehicles RP. - by gtachile - 15.08.2009, 23:06
Re: Help vehicles RP. - by gtachile - 15.08.2009, 23:59
Re: Help vehicles RP. - by BornToLearn - 16.08.2009, 00:06
Re: Help vehicles RP. - by gtachile - 16.08.2009, 00:57
Re: Help vehicles RP. - by BornToLearn - 16.08.2009, 02:08
Re: Help vehicles RP. - by BornToLearn - 16.08.2009, 02:09
Re: Help vehicles RP. - by gtachile - 16.08.2009, 02:49
Re: Help vehicles RP. - by BornToLearn - 16.08.2009, 03:01
Re: Help vehicles RP. - by gtachile - 16.08.2009, 03:20
Re: Help vehicles RP. - by BornToLearn - 16.08.2009, 03:31

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