/endevent is bugged
#6

Not more ? Else, it's why the player is teleported to 0.0 0.0 0.0.

SetPlayerPos(i, Player[i][pXp], Player[i][pY], Player[i][pZ]);
You call variable "Player[i][pXp]" but he is initialized to 0.0, where is the problem ? You have no bugs, just stupidity.
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Messages In This Thread
/endevent is bugged - by iKevin - 19.03.2016, 20:03
Re: /endevent is bugged - by YouServ - 19.03.2016, 20:24
Re: /endevent is bugged - by iKevin - 19.03.2016, 20:26
Re: /endevent is bugged - by YouServ - 19.03.2016, 20:32
Re: /endevent is bugged - by iKevin - 19.03.2016, 20:35
Re: /endevent is bugged - by YouServ - 19.03.2016, 20:36
Re: /endevent is bugged - by iKevin - 19.03.2016, 20:41
Re: /endevent is bugged - by YouServ - 19.03.2016, 20:49
Re: /endevent is bugged - by iKevin - 19.03.2016, 20:55
Re: /endevent is bugged - by YouServ - 19.03.2016, 20:59

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