19.03.2016, 01:39
1. This "SavedWantedLevel[playerid] = WantedLevel[playerid];" will do nothing but put the value found in "WantedLevel[playerid]" into "SavedWantedLevel[playerid]", it won't save anything and this may differ on reconnect (the slot/index). You should save the value in "WantedLevel[playerid]" using SQLite or MySQL, and load it when the player logs back in.
2. The function "IncreaseWantedLevel" isn't working properly then.
P.S. Shouldn't your signature say PAWN instead of PAWNO?
2. The function "IncreaseWantedLevel" isn't working properly then.
P.S. Shouldn't your signature say PAWN instead of PAWNO?