18.03.2016, 15:12
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Последний раз редактировалось dusk; 18.03.2016 в 22:59.
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Also could CommandGroup get a "setUsageMessageSupplier" that would only be triggered when a command from that command group is called?
EDIT: I just noticed that usage messages are set per command manager, not per command.
EDIT2: I did not test this on a clean gamemode, but it seems VehicleDeathEvent does not get called, and VehicleParam methods setBonnet and setBoot do not persist, if you set it and retrieve the value it has not been changed, no visual effect either.
EDIT: I just noticed that usage messages are set per command manager, not per command.
EDIT2: I did not test this on a clean gamemode, but it seems VehicleDeathEvent does not get called, and VehicleParam methods setBonnet and setBoot do not persist, if you set it and retrieve the value it has not been changed, no visual effect either.