Problem to /skill
#1

Hello, I have a little problem on /skill command.
I think you all know how it should look like.
This is how it looks at me http://imgur.com/2LwFhNi .



Quote:

CMDkill(playerid,params[])
{
if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "Trebuie sa te loghezi mai intai.");
if(IsPlayerConnected(playerid))
{
new string[MAX_STRING];
SendClientMessage(playerid, COLOR_WHITE, "---- Skills: ----");
if(PlayerInfo[playerid][pRobSkill] < 6)
{
format(string,sizeof(string),"Rob skill: %d/6 (%d robs) | Needed for next skill level: %d",PlayerInfo[playerid][pRobSkill], PlayerInfo[playerid][pRobTimes], PlayerInfo[playerid][pRobRem]);
}
else if(PlayerInfo[playerid][pRobSkill] >= 6)
{
format(string,sizeof(string),"Rob skill: %d/6 (%d robs)",PlayerInfo[playerid][pRobSkill], PlayerInfo[playerid][pRobTimes]);
}
SendClientMessage(playerid, COLOR_WHITE, string);
if(PlayerInfo[playerid][pTruckSkill] < 6)
{
format(string,sizeof(string),"Trucker skill: %d/6 (%d trailers delivered) | Needed for next skill level: %d",PlayerInfo[playerid][pTruckSkill], PlayerInfo[playerid][pTruckTimes], PlayerInfo[playerid][pTruckRem]);
}
else if(PlayerInfo[playerid][pTruckSkill] >= 6)
{
format(string,sizeof(string),"Trucker skill: %d/6 (%d trailers delivered)",PlayerInfo[playerid][pTruckSkill], PlayerInfo[playerid][pTruckTimes]);
}
SendClientMessage(playerid, COLOR_WHITE, string);
if(PlayerInfo[playerid][pFarmSkill] < 6)
{
format(string,sizeof(string),"Farmer skill: %d/6 (%d bags of flour sold) | Needed for next skill level: %d",PlayerInfo[playerid][pFarmSkill], PlayerInfo[playerid][pFarmTimes], PlayerInfo[playerid][pFarmRem]);
}
else if(PlayerInfo[playerid][pFarmSkill] >= 6)
{
format(string,sizeof(string),"Farmer skill: %d/6 (%d bags of flour sold)",PlayerInfo[playerid][pFarmSkill], PlayerInfo[playerid][pFarmTimes]);
}
SendClientMessage(playerid, COLOR_WHITE, string);
if(PlayerInfo[playerid][pFishSkill] < 6)
{
format(string,sizeof(string),"Fisherman skill: %d/6 (%d fish caught) | Needed for next skill level: %d",PlayerInfo[playerid][pFishSkill], PlayerInfo[playerid][pFishTimes], PlayerInfo[playerid][pFishRem]);
}
else if(PlayerInfo[playerid][pFishSkill] >= 6)
{
format(string,sizeof(string),"Fisherman skill: %d/6 (%d fish caught)",PlayerInfo[playerid][pFishSkill], PlayerInfo[playerid][pFishTimes]);
}
SendClientMessage(playerid, COLOR_WHITE, string);
}
return 1;
}

Reply


Messages In This Thread
Problem to /skill - by RiHn0 - 11.03.2016, 12:38
Re: Problem to /skill - by saffierr - 11.03.2016, 13:43
Re: Problem to /skill - by SsHady - 11.03.2016, 13:47
Re: Problem to /skill - by RiHn0 - 11.03.2016, 13:57

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