Scaled and collided objects
#9

AFAIK the dev team knows how to scale objects but scaling objects make them lose collision. If you guys can figure out out to make them keep collision etc (math or GTA or w/e) you can always send in your work to them and help better sa-mp... Honestly I think they should just make the function and make another function that toggles default object collisions (NEED THIS SO BAD FOR TWISTED METAL >.<) lol.
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Messages In This Thread
Scaled and collided objects - by LilsnappY - 10.03.2016, 09:55
Re: Scaled and collided objects - by Pottus - 10.03.2016, 11:23
Re: Scaled and collided objects - by Slice - 10.03.2016, 13:21
Re: Scaled and collided objects - by LilsnappY - 10.03.2016, 14:25
Re: Scaled and collided objects - by Slice - 10.03.2016, 15:25
Re: Scaled and collided objects - by LilsnappY - 10.03.2016, 16:39
Re: Scaled and collided objects - by Slice - 10.03.2016, 18:53
Re: Scaled and collided objects - by kurta999 - 10.03.2016, 20:51
Re: Scaled and collided objects - by Kar - 10.03.2016, 20:51
Re: Scaled and collided objects - by LilsnappY - 10.03.2016, 21:45

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