02.03.2016, 21:43
Quote:
Thanks, I wish you luck too.
It would be interesting to see other users view on this? How would anyone else keep deathmatch to an acceptable rate of a survival roleplay server? |
The thing is with a server like this there could be lots of different reasons as to why someone would kill someone in game. Their character might be a raider which means they would have a reason to automatically attack anyone who isn\'t a fellow raider or someone who they are affiliated with.
My own personal opinion is that heavy RP doesn\'t really work as well as if you had it set to a medium/light RP server. RP servers like these are really good fun but they can become dull if there\'s no action or if there\'s not enough RP action that can be done.
Finally my personal opinion on "deathmatch" in servers like this is that it\'s not deathmatch if it has an RP reason behind it (see my raider example further up). Maybe I\'ve looked at this in the wrong light but this is my 2 cents on it.