#1

Delay (lag) and high CPU utilization (15-20% with 30 players). What is this should, may have something to do timers?

I have these:
SetTimer ("RefreshHat", 180000, true);
SetTimer ("UpgradeOther", 300000, true);
SetTimer ("WeatherRotator" 2400000, true);
SetTimer ("OneMinuteTimer", 60000, true);
SetTimer ("TimerOfASecond", 1000, true);
SetTimer ("Timer45M" 2700000, true);
SetTimer ("TimerHalfASecond", 500, true);


The longest code (in terms of lines) timers is "TimerOfASecond." If necessary, I can go.

Help please, the lag is unbearable.
Reply


Messages In This Thread
Lag - by Marshall2015 - 01.03.2016, 05:16
Re: Lag - by CalvinC - 01.03.2016, 05:38
Re: Lag - by Marshall2015 - 01.03.2016, 05:43
Re: Lag - by CalvinC - 01.03.2016, 05:51
Re: Lag - by Marshall2015 - 01.03.2016, 05:51

Forum Jump:


Users browsing this thread: 1 Guest(s)