29.02.2016, 21:53
PHP код:
#include <a_samp>
#include < a_samp >
#include <dini>
#define COLOR_BLUE 0x33CCFFAA
#define COLOR_RED 0xAA3333AA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_WHITE 0xFFFFFFAA
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
new RandomMSG[][] =
{
"Test1",
"Random Message 2",
"Random Message 3"
};
forward SendMSG();
public SendMSG()
{
new randMSG = random(sizeof(RandomMSG));
return SendClientMessageToAll(COLOR_BLUE, RandomMSG[randMSG]); // Replace the "COLOR" with your defined color.
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
TogglePlayerControllable(playerid, 1);
return 1;
}
// Defines
#define FILTERSCRIPT
#define DIALOGID 3300
#define MAX 30 // Change this to the max players in your server.cfg
main()
{
print("\n----------------------------------");
print(" Truckers HQ ");
print("----------------------------------\n");
}
public OnGameModeInit()
{
AddPlayerClass(29,834.3484,-1917.6649,12.8672,209.9352,0,0,0,0,0,0); // requestclass
//vehicles//
AddStaticVehicle(519,1977.6776,-2374.9226,14.4657,91.4178,1,1); // shamal 1
AddStaticVehicle(519,1977.9479,-2401.4299,14.4691,87.1413,1,1); // shamal 2
AddStaticVehicle(519,1979.0317,-2350.6221,14.4668,87.7671,1,1); // shamal 3
AddStaticVehicle(519,1978.3860,-2321.5293,14.4655,90.1660,1,1); // shamal 4
AddStaticVehicle(583,1989.0238,-2465.1843,13.0875,90.8047,1,1); // tug1
AddStaticVehicle(583,1988.9946,-2461.1963,13.0873,91.3180,1,1); // correctparking tug 2
AddStaticVehicle(485,1987.0532,-2445.8965,13.2051,88.4101,1,74); // correct bag 1
AddStaticVehicle(485,1987.0293,-2441.0559,13.2038,89.4760,1,75); // correct bag 2
AddStaticVehicle(485,1986.8228,-2436.2573,13.2082,91.0436,1,74); // correct bag 3
AddStaticVehicle(485,-1249.7820,29.3539,13.8045,42.1513,1,77); // bagsfa 1
AddStaticVehicle(485,-1247.0376,32.2012,13.8037,44.4553,1,76); // bagsfa 2
AddStaticVehicle(485,-1244.2479,34.6870,13.7923,42.7659,1,75); // bagsfa 3
AddStaticVehicle(519,-1260.2874,-86.1757,15.0673,136.4734,1,1); // shamalsfa 1
AddStaticVehicle(519,-1244.4802,-101.4925,15.0667,135.7914,1,1); // shamalsfa 2
AddStaticVehicle(519,-1228.9156,-115.9201,15.0674,138.8836,1,1); // shamalsfa 3
AddStaticVehicle(519,-1212.8506,-131.7073,15.0679,133.0532,1,1); // 4 corect shamal sfa
AddStaticVehicle(515,-1823.0785,114.7115,16.1371,89.8024,24,77); // sf truck Station vehic 1
AddStaticVehicle(515,-1823.6604,120.8312,16.1324,89.2290,42,76); // sf truck Station vehic 2
AddStaticVehicle(515,-1823.8273,127.2274,16.1336,91.7766,54,77); // sf truck Station vehic 3
AddStaticVehicle(515,-1823.8962,132.8944,16.1418,92.6049,39,78); // sf truck Station vehic 4
AddStaticVehicle(515,-1824.3813,138.7326,16.1406,93.7887,54,77); // sf truck Station vehic 5
AddStaticVehicle(515,2621.2241,-2241.3662,14.5619,3.0944,24,77); // truck 1
AddStaticVehicle(515,2615.0564,-2241.6287,14.5653,3.9070,63,78); // truck 2
AddStaticVehicle(515,2608.2031,-2241.6812,14.5620,2.3408,42,76); // truck 3
AddStaticVehicle(515,2602.0879,-2241.4619,14.5643,3.2945,54,77); // truck 4
AddStaticVehicle(515,2595.5525,-2242.2688,14.5683,1.6807,39,78); // truck 5
AddStaticVehicle(515,2589.3535,-2242.4995,14.5672,1.9843,11,76); // truck 6
AddStaticVehicle(435,2619.2061,-2191.0562,14.5650,176.3359,11,76); // trailer 1
AddStaticVehicle(435,2613.5935,-2190.9661,14.5687,176.7659,24,77); // trailer 2
AddStaticVehicle(435,2608.0669,-2190.6423,14.5618,178.3843,63,78); // trailer 3
AddStaticVehicle(435,2601.8701,-2190.2676,14.5614,178.3472,42,76); // trailer 4
AddStaticVehicle(435,2596.8840,-2190.6697,14.5706,175.9855,39,78); // trailer 5
AddStaticVehicle(515,-77.6652,-1107.8372,2.0985,160.2473,62,77); // truck 10
AddStaticVehicle(515,-73.1542,-1109.2850,2.0982,160.0727,13,76); // truck 11
AddStaticVehicle(515,-68.8725,-1110.9230,2.0959,160.0597,24,77); // truck 12
AddStaticVehicle(435,-44.6347,-1155.8878,2.0981,64.5459,63,78); // trailer 10
AddStaticVehicle(435,-42.2787,-1150.5220,2.0968,66.1998,42,76); // trailer 11
AddStaticVehicle(435,-39.0072,-1145.9049,2.1005,67.1333,54,77); // trailer 12
AddStaticVehicle(435,-37.3567,-1140.4131,2.0992,63.7217,39,78); // trailer 13
AddStaticVehicle(515,-63.5216,-1113.2473,2.1040,160.9742,62,77); // truck 13
AddStaticVehicle(519,347.0494,2549.0520,17.6072,179.0964,1,1); // vma shamal 1
AddStaticVehicle(519,371.7462,2548.1943,17.4612,179.4210,1,1); // vma shamal 2
AddStaticVehicle(485,1328.7357,1279.5223,10.4782,359.5294,1,74); // bag 1
AddStaticVehicle(485,1325.4348,1279.4904,10.4782,357.8849,1,75); // bag 2
AddStaticVehicle(485,1322.0406,1279.6377,10.4837,358.6971,1,76); // bag 3
AddStaticVehicle(583,1315.8707,1278.0737,10.4785,0.8602,1,75); // bag 4 as tug
AddStaticVehicle(583,1312.7648,1278.0984,10.4790,358.8007,1,76); // bag 4 as tug
AddStaticVehicle(574,1309.7739,1278.0916,10.4783,358.8346,1,75); // bag 4 as tug
AddStaticVehicle(519,1292.3708,1393.9348,11.7392,268.1260,1,1); // lva shamal 1
AddStaticVehicle(519,1291.2640,1422.9305,11.7393,271.7524,1,1); // lva shamal 2
AddStaticVehicle(519,1288.9995,1453.3964,11.7382,274.8186,1,1); // lva shamal 3
AddStaticVehicle(519,1287.7561,1480.9834,11.7423,272.5410,1,1); // lva shamal 4
AddStaticVehicle(515,2258.1060,2738.6238,11.8375,89.9128,24,77); // trukc 1
AddStaticVehicle(515,2258.5781,2748.0879,11.8385,89.2311,63,78); // trukc 2
AddStaticVehicle(515,2258.5469,2754.4438,11.8492,89.7855,42,76); // trukc 3
AddStaticVehicle(515,2259.0012,2763.8286,11.8418,92.4383,54,77); // trukc 4
AddStaticVehicle(515,2258.3572,2770.7224,11.8358,90.5858,39,78); // trukc 5
AddStaticVehicle(435,2311.1199,2747.7141,11.8353,90.4073,11,76); // trailer
AddStaticVehicle(435,2310.6790,2754.5549,11.8352,90.2761,62,77); // trailer
AddStaticVehicle(435,2310.3308,2763.7896,11.8387,89.0902,11,76); // trailer
AddStaticVehicle(435,2310.5896,2770.5862,11.8477,90.2330,62,77); // trailer
AddStaticVehicle(435,2310.8967,2779.8828,11.8414,90.8408,62,77); // trailer
AddStaticVehicle(515,2834.8525,897.6714,11.7783,359.6599,13,76); // truck
AddStaticVehicle(515,2840.6455,897.8607,11.7777,359.2142,24,77); // truck
AddStaticVehicle(515,2847.7646,897.1805,11.7696,0.4390,63,78); // truck
AddStaticVehicle(515,2811.8093,896.7280,11.7756,356.9725,42,76); // truck
AddStaticVehicle(515,2806.0825,896.9633,11.7712,358.5958,54,77); // truck
AddStaticVehicle(435,2872.5637,935.4029,11.7735,92.1001,13,76); // trailer
AddStaticVehicle(435,2872.6233,929.0145,11.7619,90.2470,63,78); // trailer
AddStaticVehicle(435,2873.0620,922.0674,11.7729,87.5623,13,76); // trailer
AddStaticVehicle(435,2872.2588,915.3276,11.7689,85.4466,63,78); // trailer
AddStaticVehicle(435,2871.2991,908.8663,11.7638,88.5036,13,76); // trailer
AddStaticVehicle(435,-1848.3785,169.6547,16.1364,258.8490,39,78); // trailer
AddStaticVehicle(435,-1849.3668,164.2394,16.1318,259.7160,11,76); // trailer
AddStaticVehicle(435,-1850.8474,158.2914,16.1287,260.0698,39,78); // trailer
AddStaticVehicle(435,-1851.5573,152.4198,16.1381,260.4020,11,76); // trailer
AddStaticVehicle(435,-1852.2067,146.9942,16.1386,261.5670,39,78); // trailer
AddStaticVehicle(515,2154.4070,-2290.9734,14.4188,226.4470,24,77); // truck 1
AddStaticVehicle(515,2167.1091,-2275.9724,14.4167,227.8747,63,78); // truck 1
AddStaticVehicle(515,2161.2429,-2280.8889,14.4076,225.3903,42,76); // truck 1
AddStaticVehicle(515,2173.8115,-2267.0540,14.4022,223.7663,54,77); // truck 1
AddStaticVehicle(435,2180.0896,-2321.3679,14.5657,45.8044,54,77); // trailer
AddStaticVehicle(435,2183.7883,-2318.1289,14.5720,47.2782,24,77); // trailer
AddStaticVehicle(435,2188.5405,-2301.5461,14.5670,135.3833,24,77); // trailer
AddStaticVehicle(435,2184.3167,-2297.7732,14.5618,133.2139,24,77); // trailer
AddStaticVehicle(420,1777.9388,-1927.7334,13.1662,270.8730,6,1); // taxi
AddStaticVehicle(420,1778.0612,-1923.7656,13.1661,268.2612,6,1); // taxi
AddStaticVehicle(420,1778.0969,-1919.7186,13.1684,269.1555,6,1); // taxi
AddStaticVehicle(420,1778.2689,-1915.9712,13.1677,269.3350,6,1); // taxi
AddStaticVehicle(420,1778.4070,-1912.2810,13.1681,270.3200,6,1); // taxi
AddStaticVehicle(420,1526.3733,-2212.0815,13.3341,180.6612,6,1); // taxi
AddStaticVehicle(420,1529.7852,-2212.0933,13.3346,178.1223,6,1); // taxi
AddStaticVehicle(420,1533.1013,-2212.4653,13.3331,179.8695,6,1); // taxi
AddStaticVehicle(420,1536.2958,-2212.1545,13.3332,179.4599,6,1); // taxi
AddStaticVehicle(420,1539.5780,-2212.4133,13.3333,179.6488,6,1); // taxi
AddStaticVehicle(420,-1369.8291,-224.3808,5.7798,91.0643,6,1); // taxi
AddStaticVehicle(420,-1369.6877,-220.4893,5.7786,88.5962,6,1); // taxi
AddStaticVehicle(420,-1369.6257,-215.9961,5.7778,90.0846,6,1); // taxi
AddStaticVehicle(420,-1369.5111,-211.5795,5.7790,88.9080,6,1); // taxi
AddStaticVehicle(420,-1978.6678,103.7014,27.4680,180.7553,6,1); // taxi
AddStaticVehicle(420,-1975.1904,103.6022,27.4658,178.5287,6,1); // taxi
AddStaticVehicle(420,-1971.6401,103.4588,27.4673,175.2561,6,1); // taxi
AddStaticVehicle(420,-1968.2867,103.0667,27.4669,177.6313,6,1); // taxi
AddStaticVehicle(420,1695.1655,1316.3622,10.5989,179.8014,6,1); // taxi
AddStaticVehicle(420,1692.2712,1316.3347,10.5986,180.1412,6,1); // taxi
AddStaticVehicle(420,1688.9625,1316.3984,10.5995,179.5847,6,1); // taxi
AddStaticVehicle(420,1685.7587,1316.4210,10.5996,179.5512,6,1); // taxi
AddStaticVehicle(420,2794.8103,1294.3130,10.5294,178.5605,6,1); // taxi
AddStaticVehicle(420,2791.4431,1294.6504,10.5295,178.8776,6,1); // taxi
AddStaticVehicle(420,2788.3438,1294.3871,10.5289,179.5208,6,1); // taxi
AddStaticVehicle(420,2785.1492,1294.2557,10.5298,179.3156,6,1); // taxi
AddStaticVehicle(420,2782.0076,1294.1981,10.5286,182.1474,6,1); // taxi
AddStaticVehicle(437,1801.9054,-1927.0057,13.5224,87.5351,87,7); // bus
AddStaticVehicle(437,1802.0098,-1921.0986,13.5253,89.2439,95,16); // bus
AddStaticVehicle(437,1801.8815,-1914.8118,13.5284,90.4992,98,20); // bus
AddStaticVehicle(437,1801.8813,-1908.3613,13.5301,91.3312,105,20); // bus
AddStaticVehicle(437,-255.5696,-2240.4712,28.7025,29.4752,123,20); // bus
AddStaticVehicle(437,-249.1263,-2237.2625,28.7397,27.4273,125,21); // bus
AddStaticVehicle(437,-253.0336,-2214.2996,28.9473,114.4830,54,7); // bus
AddStaticVehicle(437,1687.7565,1776.4695,10.9535,179.0910,79,7); // bus
AddStaticVehicle(437,1692.7145,1776.4210,10.9537,176.1218,87,7); // bus
AddStaticVehicle(437,1697.4974,1776.0806,10.9536,173.0837,95,16); // bus
AddStaticVehicle(437,1702.5800,1775.8219,10.9536,175.9593,98,20); // bus
AddStaticVehicle(437,2850.7180,1372.3811,10.9334,88.8047,105,20); // bus
AddStaticVehicle(437,2850.5049,1367.3524,10.9339,89.3487,123,20); // bus
AddStaticVehicle(437,2850.3552,1361.6029,10.9336,88.2849,125,21); // bus
AddStaticVehicle(437,2850.4583,1355.0492,10.9338,89.5997,54,7); // bus
AddStaticVehicle(437,2850.8167,1348.2076,10.9328,90.2098,79,7); // bus
SetTimer("SendMSG", 60000, true);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
AddPlayerClass(29,834.3484,-1917.6649,12.8672,209.9352,0,0,0,0,0,0); // requestclass
return 1;
}
public OnPlayerConnect(playerid)
{
TogglePlayerClock(playerid, 0); //return 1 to Show the clock
new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(string, sizeof(string), "%s has joined the server", pname);
SendClientMessageToAll(COLOR_WHITE, string);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new pname[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
switch(reason)
{
case 0: format(string, sizeof(string), "%s has left the server. (Timeout)", pname);
case 1: format(string, sizeof(string), "%s has left the server. (Quit)", pname);
case 2: format(string, sizeof(string), "%s has left the server. (Kicked)", pname);
}
SendClientMessageToAll(0xFF9900AA, string);
return 1;
}
public OnPlayerSpawn(playerid)
{
ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Select your Class", "Trucker\nPilot\nTaxi Driver\nBus Driver", "Select", "Cancel");
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/kill", cmdtext, true, 10) == 0)
{
SetPlayerHealth(playerid, 0);
// set player health to 0......
return 1;
}
if(!strcmp(cmdtext, "/me", true, 3)) // 3 is the length of /me
{
if(!cmdtext[3])return SendClientMessage(playerid, 0xFF0000FF, "USAGE: /me [action]");
new str[128];
GetPlayerName(playerid, str, sizeof(str));
format(str, sizeof(str), "* %s %s", str, cmdtext[4]);
SendClientMessageToAll(0xFFFF00AA, str);
return 1;
}
if (strcmp("/Reclass", cmdtext, true, 10) == 0)
{
ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Select your Class", "Trucker\nPilot\nTaxi Driver\nBus Driver", "Select", "Cancel");
return 1;
}
if (strcmp("/animations", cmdtext, true) == 0)
{
SendClientMessage(playerid,COLOR_YELLOW,"|__ -Animation List- __|");
SendClientMessage(playerid,COLOR_YELLOW,"/handsup, /dance[1-4], /rap, /rap2, /rap3, /wankoff, /wank, /strip[1-7], /bj[1-4], /lean, /piss, /follow");
SendClientMessage(playerid,COLOR_YELLOW,"/greet, /injured, /injured2, /hitch,/cpr,/gift, /getup");
SendClientMessage(playerid,COLOR_YELLOW,"/chairsit, /stand, /slapped, /slapass, /drunk, /gwalk, /gwalk2, /mwalk, /fwalk, /celebrate, /celebrate2, /win, /win2");
SendClientMessage(playerid,COLOR_YELLOW,"/yes, /deal, /deal2, /thankyou, /invite1, /invite2, /sit, /scratch,/laugh, /lookout");
SendClientMessage(playerid,COLOR_YELLOW,"/crossarms, /crossarms2, /crossarms3, /lay, /vomit, /eat, /wave, /crack, /crack2, /smokem, /smokef, /msit, /fsit");
SendClientMessage(playerid,COLOR_YELLOW,"/chat,/chairsit, /relax, /bat1, /bat2, /bat3, /bat4, /bat5, /nod, /cry1, /cry2, /chant, /carsmoke, /aim");
SendClientMessage(playerid,COLOR_YELLOW,"/gang1, /gang2, /gang3, /gang4, /gang5, /gang6, /gang7, /bed1, /bed2, /bed3, /bed4, /carsit, /carsit2, /stretch, /angry");
SendClientMessage(playerid,COLOR_YELLOW,"/kiss1, /kiss2, /kiss3, /kiss4, /kiss5, /kiss6, /kiss7, /kiss8, /exhausted, /ghand1, /ghand2, /ghand3, /ghand4, /ghand5");
SendClientMessage(playerid,COLOR_YELLOW,"/basket1, /basket2, /basket3, /basket4, /basket5, /basket6, /akick, /box, /cockgun");
SendClientMessage(playerid,COLOR_YELLOW,"/bar1, /bar2, /bar3, /bar4, /lay2, /liftup, /putdown, /die, /joint, /die2, /aim2");
SendClientMessage(playerid,COLOR_YELLOW,"/benddown, /checkout");
return 1;
}
else if(strcmp(cmdtext, "/handsup", true) == 0)
{
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
return 1;
}
else if(strcmp(cmdtext,"/stopanim",true) == 0)
{
ApplyAnimation(playerid, "CARRY", "crry_prtial", 2.0, 0, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/dance", true) == 0)
{
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE1);
return 1;
}
else if(strcmp(cmdtext, "/dance2", true) == 0)
{
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE2);
return 1;
}
else if(strcmp(cmdtext, "/dance3", true) == 0)
{
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE3);
return 1;
}
else if(strcmp(cmdtext, "/dance4", true) == 0)
{
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE4);
return 1;
}
else if(strcmp(cmdtext, "/rap", true) == 0)
{
ApplyAnimation(playerid,"RAPPING","RAP_A_Loop",4.0,1,1,1,1,0);
return 1;
}
else if(strcmp(cmdtext, "/rap2", true) == 0)
{
ApplyAnimation(playerid,"RAPPING","RAP_B_Loop",4.0,1,1,1,1,0);
return 1;
}
else if(strcmp(cmdtext, "/rap3", true) == 0)
{
ApplyAnimation(playerid,"RAPPING","RAP_C_Loop",4.0,1,1,1,1,0);
return 1;
}
else if(strcmp(cmdtext, "/wankoff", true) == 0)
{
ApplyAnimation(playerid,"PAULNMAC","wank_in",4.0,1,1,1,1,0);
return 1;
}
else if(strcmp(cmdtext, "/wank", true) == 0)
{
ApplyAnimation(playerid,"PAULNMAC","wank_loop",4.0,1,1,1,1,0);
return 1;
}
else if(strcmp(cmdtext, "/strip", true) == 0)
{
ApplyAnimation(playerid,"STRIP","strip_A",4.0,1,1,1,1,0);
return 1;
}
else if(strcmp(cmdtext, "/strip2", true) == 0)
{
ApplyAnimation(playerid,"STRIP","strip_B",4.0,1,1,1,1,0);
return 1;
}
else if(strcmp(cmdtext, "/strip3", true) == 0)
{
ApplyAnimation(playerid,"STRIP","strip_C",4.0,1,1,1,1,0);
return 1;
}
else if(strcmp(cmdtext, "/strip4", true) == 0)
{
ApplyAnimation(playerid,"STRIP","strip_D",4.0,1,1,1,1,0);
return 1;
}
else if(strcmp(cmdtext, "/strip5", true) == 0)
{
ApplyAnimation(playerid,"STRIP","strip_E",4.0,1,1,1,1,0);
return 1;
}
else if(strcmp(cmdtext, "/strip6", true) == 0)
{
ApplyAnimation(playerid,"STRIP","strip_F",4.0,1,1,1,1,0);
return 1;
}
else if(strcmp(cmdtext, "/strip7", true) == 0)
{
ApplyAnimation(playerid,"STRIP","strip_G",4.0,1,1,1,1,0);
return 1;
}
else if(strcmp(cmdtext, "/sexy", true) == 0)
{
ApplyAnimation(playerid,"SNM","SPANKING_IDLEW",4.1,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/sexy2", true) == 0)
{
ApplyAnimation(playerid,"SNM","SPANKING_IDLEP",4.1,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/sexy3", true) == 0)
{
ApplyAnimation(playerid,"SNM","SPANKINGW",4.1,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/sexy4", true) == 0)
{
ApplyAnimation(playerid,"SNM","SPANKINGP",4.1,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/sexy5", true) == 0)
{
ApplyAnimation(playerid,"SNM","SPANKEDW",4.1,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/sexy6", true) == 0)
{
ApplyAnimation(playerid,"SNM","SPANKEDP",4.1,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/sexy7", true) == 0)
{
ApplyAnimation(playerid,"SNM","SPANKING_ENDW",4.1,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/sexy8", true) == 0)
{
ApplyAnimation(playerid,"SNM","SPANKING_ENDP",4.1,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/bj", true) == 0)
{
ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_START_P",4.1,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/bj2", true) == 0)
{
ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_START_W",4.1,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/bj3", true) == 0)
{
ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_LOOP_P",4.1,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/bj4", true) == 0)
{
ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_LOOP_W",4.1,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/cellin", true) == 0)
{
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE);
return 1;
}
else if(strcmp(cmdtext, "/cellout", true) == 0)
{
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_STOPUSECELLPHONE);
return 1;
}
else if(strcmp(cmdtext, "/lean", true) == 0)
{
ApplyAnimation(playerid,"GANGS","leanIDLE", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/piss", true) == 0)
{
SetPlayerSpecialAction(playerid, 68);
return 1;
}
else if(strcmp(cmdtext, "/follow", true) == 0)
{
ApplyAnimation(playerid,"WUZI","Wuzi_follow",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/greet", true) == 0)
{
ApplyAnimation(playerid,"WUZI","Wuzi_Greet_Wuzi",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/stand", true) == 0)
{
ApplyAnimation(playerid,"WUZI","Wuzi_stand_loop", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/injured2", true) == 0)
{
ApplyAnimation(playerid,"SWAT","gnstwall_injurd", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/hitch", true) == 0)
{
ApplyAnimation(playerid,"MISC","Hiker_Pose", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/bitchslap", true) == 0)
{
ApplyAnimation(playerid,"MISC","bitchslap",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/cpr", true) == 0)
{
ApplyAnimation(playerid,"MEDIC","CPR", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/gsign1", true) == 0)
{
ApplyAnimation(playerid,"GHANDS","gsign1",4.0,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/gsign2", true) == 0)
{
ApplyAnimation(playerid,"GHANDS","gsign2",4.0,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/gsign3", true) == 0)
{
ApplyAnimation(playerid,"GHANDS","gsign3",4.0,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/gsign4", true) == 0)
{
ApplyAnimation(playerid,"GHANDS","gsign4",4.0,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/gsign5", true) == 0)
{
ApplyAnimation(playerid,"GHANDS","gsign5",4.0,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/gift", true) == 0)
{
ApplyAnimation(playerid,"KISSING","gift_give",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/chairsit", true) == 0)
{
ApplyAnimation(playerid,"PED","SEAT_idle", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/injured", true) == 0) {
ApplyAnimation(playerid,"SWEET","Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/slapped", true) == 0)
{
ApplyAnimation(playerid,"SWEET","ho_ass_slapped",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/slapass", true) == 0)
{
ApplyAnimation(playerid,"SWEET","sweet_ass_slap",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/drunk", true) == 0)
{
ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,1,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/skate", true) == 0)
{
ApplyAnimation(playerid,"SKATE","skate_run",4.1,1,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/gwalk", true) == 0) {
ApplyAnimation(playerid,"PED","WALK_gang1",4.1,1,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/gwalk2", true) == 0)
{
ApplyAnimation(playerid,"PED","WALK_gang2",4.1,1,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/limp", true) == 0)
{
ApplyAnimation(playerid,"PED","WALK_old",4.1,1,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/eatsit", true) == 0)
{
ApplyAnimation(playerid,"FOOD","FF_Sit_Loop", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/celebrate", true) == 0)
{
ApplyAnimation(playerid,"benchpress","gym_bp_celebrate", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/win", true) == 0)
{
ApplyAnimation(playerid,"CASINO","cards_win", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/win2", true) == 0)
{
ApplyAnimation(playerid,"CASINO","Roulette_win", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/yes", true) == 0)
{
ApplyAnimation(playerid,"CLOTHES","CLO_Buy", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/deal2", true) == 0)
{
ApplyAnimation(playerid,"DEALER","DRUGS_BUY", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/thankyou", true) == 0)
{
ApplyAnimation(playerid,"FOOD","SHP_Thank", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/invite1", true) == 0)
{
ApplyAnimation(playerid,"GANGS","Invite_Yes",4.1,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/invite2", true) == 0)
{
ApplyAnimation(playerid,"GANGS","Invite_No",4.1,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/celebrate2", true) == 0)
{
ApplyAnimation(playerid,"GYMNASIUM","gym_tread_celebrate", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/sit", true) == 0)
{
ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Type_Loop", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/scratch", true) == 0)
{
ApplyAnimation(playerid,"MISC","Scratchballs_01", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if (strcmp("/bomb", cmdtext, true) == 0)
{
ClearAnimations(playerid);
ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); // Place Bomb
return 1;
}
else if (strcmp("/getarrested", cmdtext, true, 7) == 0)
{
ApplyAnimation(playerid,"ped", "ARRESTgun", 4.0, 0, 1, 1, 1, -1); // Gun Arrest
return 1;
}
else if (strcmp("/laugh", cmdtext, true) == 0)
{
ApplyAnimation(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0, 0); // Laugh
return 1;
}
else if (strcmp("/lookout", cmdtext, true) == 0)
{
ApplyAnimation(playerid, "SHOP", "ROB_Shifty", 4.0, 0, 0, 0, 0, 0); // Rob Lookout
return 1;
}
else if (strcmp("/robman", cmdtext, true) == 0)
{
ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0); // Rob
return 1;
}
else if (strcmp("/crossarms", cmdtext, true) == 0)
{
ApplyAnimation(playerid, "COP_AMBIENT", "Coplook_loop", 4.0, 0, 1, 1, 1, -1); // Arms crossed
return 1;
}
else if (strcmp("/crossarms2", cmdtext, true) == 0)
{
ApplyAnimation(playerid, "DEALER", "DEALER_IDLE", 4.0, 0, 1, 1, 1, -1); // Arms crossed 2
return 1;
}
else if (strcmp("/crossarms3", cmdtext, true) == 0)
{
ApplyAnimation(playerid, "DEALER", "DEALER_IDLE_01", 4.0, 0, 1, 1, 1, -1); // Arms crossed 3
return 1;
}
else if (strcmp("/lay", cmdtext, true, 6) == 0)
{
ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0); // Lay down
return 1;
}
else if (strcmp("/vomit", cmdtext, true) == 0)
{
ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0); // Vomit
return 1;
}
else if (strcmp("/eat", cmdtext, true) == 0) {
ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0); // Eat Burger
return 1;
}
else if (strcmp("/wave", cmdtext, true) == 0) {
ApplyAnimation(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0); // Wave
return 1;
}
else if (strcmp("/deal", cmdtext, true) == 0) {
ApplyAnimation(playerid, "DEALER", "DEALER_DEAL", 3.0, 0, 0, 0, 0, 0); // Deal Drugs
return 1;
}
else if (strcmp("/crack", cmdtext, true, 6) == 0) {
ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0); // Dieing of Crack
return 1;
}
else if (strcmp("/smokem", cmdtext, true, 4) == 0) {
ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0); // Smoke
return 1;
}
else if (strcmp("/smokef", cmdtext, true) == 0) {
ApplyAnimation(playerid, "SMOKING", "F_smklean_loop", 4.0, 1, 0, 0, 0, 0); // Female Smoking
return 1;
}
else if (strcmp("/msit", cmdtext, true, 4) == 0) {
ApplyAnimation(playerid,"BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0); // Male Sit
return 1;
}
else if (strcmp("/fsit", cmdtext, true, 4) == 0) {
ApplyAnimation(playerid,"BEACH", "ParkSit_W_loop", 4.0, 1, 0, 0, 0, 0); // Female Sit
return 1;
}
else if(strcmp(cmdtext, "/chat", true) == 0) {
ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,1,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/fucku", true) == 0)
{
ApplyAnimation(playerid,"PED","fucku",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/taichi", true) == 0)
{
ApplyAnimation(playerid,"PARK","Tai_Chi_Loop", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/chairsit", true) == 0)
{
ApplyAnimation(playerid,"BAR","dnk_stndF_loop", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/relax", true) == 0)
{
ApplyAnimation(playerid,"BEACH","Lay_Bac_Loop", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/bat1", true) == 0)
{
ApplyAnimation(playerid,"BASEBALL","Bat_IDLE", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/bat2", true) == 0)
{
ApplyAnimation(playerid,"BASEBALL","Bat_M", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/bat3", true) == 0)
{
ApplyAnimation(playerid,"BASEBALL","BAT_PART", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/bat4", true) == 0)
{
ApplyAnimation(playerid,"CRACK","Bbalbat_Idle_01", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/bat5", true) == 0)
{
ApplyAnimation(playerid,"CRACK","Bbalbat_Idle_02", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/nod", true) == 0)
{
ApplyAnimation(playerid,"COP_AMBIENT","Coplook_nod",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/gang1", true) == 0)
{
ApplyAnimation(playerid,"GANGS","hndshkaa",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/gang2", true) == 0)
{
ApplyAnimation(playerid,"GANGS","hndshkba",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/gang3", true) == 0)
{
ApplyAnimation(playerid,"GANGS","hndshkca",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/gang4", true) == 0)
{
ApplyAnimation(playerid,"GANGS","hndshkcb",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/gang5", true) == 0)
{
ApplyAnimation(playerid,"GANGS","hndshkda",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/gang6", true) == 0)
{
ApplyAnimation(playerid,"GANGS","hndshkea",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/gang7", true) == 0)
{
ApplyAnimation(playerid,"GANGS","hndshkfa",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/cry1", true) == 0)
{
ApplyAnimation(playerid,"GRAVEYARD","mrnF_loop", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/cry2", true) == 0)
{
ApplyAnimation(playerid,"GRAVEYARD","mrnM_loop", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/bed1", true) == 0)
{
ApplyAnimation(playerid,"INT_HOUSE","BED_In_L",4.1,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/bed2", true) == 0)
{
ApplyAnimation(playerid,"INT_HOUSE","BED_In_R",4.1,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/bed3", true) == 0)
{
ApplyAnimation(playerid,"INT_HOUSE","BED_Loop_L", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/bed4", true) == 0)
{
ApplyAnimation(playerid,"INT_HOUSE","BED_Loop_R", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/kiss2", true) == 0)
{
ApplyAnimation(playerid,"BD_FIRE","Grlfrd_Kiss_03",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/kiss3", true) == 0)
{
ApplyAnimation(playerid,"KISSING","Grlfrd_Kiss_01",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/kiss4", true) == 0)
{
ApplyAnimation(playerid,"KISSING","Grlfrd_Kiss_02",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/kiss5", true) == 0)
{
ApplyAnimation(playerid,"KISSING","Grlfrd_Kiss_03",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/kiss6", true) == 0)
{
ApplyAnimation(playerid,"KISSING","Playa_Kiss_01",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/kiss7", true) == 0)
{
ApplyAnimation(playerid,"KISSING","Playa_Kiss_02",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/kiss8", true) == 0)
{
ApplyAnimation(playerid,"KISSING","Playa_Kiss_03",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/carsit", true) == 0)
{
ApplyAnimation(playerid,"CAR","Tap_hand", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/carsit2", true) == 0)
{
ApplyAnimation(playerid,"LOWRIDER","Sit_relaxed", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/fwalk", true) == 0)
{
ApplyAnimation(playerid,"ped","WOMAN_walksexy",4.1,1,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/mwalk", true) == 0)
{
ApplyAnimation(playerid,"ped","WALK_player",4.1,1,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/stretch", true) == 0)
{
ApplyAnimation(playerid,"PLAYIDLES","stretch",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/chant", true) == 0)
{
ApplyAnimation(playerid,"RIOT","RIOT_CHANT", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/angry", true) == 0)
{
ApplyAnimation(playerid,"RIOT","RIOT_ANGRY",4.0,0,0,0,0,0);
return 1;
}
else if (strcmp("/crack2", cmdtext, true, 6) == 0)
{
ApplyAnimation(playerid, "CRACK", "crckidle2", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/ghand1", true) == 0)
{
ApplyAnimation(playerid,"GHANDS","gsign1LH",4.0,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/ghand2", true) == 0)
{
ApplyAnimation(playerid,"GHANDS","gsign2LH",4.0,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/ghand3", true) == 0)
{
ApplyAnimation(playerid,"GHANDS","gsign3LH",4.0,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/ghand4", true) == 0)
{
ApplyAnimation(playerid,"GHANDS","gsign4LH",4.0,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/ghand5", true) == 0)
{
ApplyAnimation(playerid,"GHANDS","gsign5LH",4.0,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/exhausted", true) == 0)
{
ApplyAnimation(playerid,"FAT","IDLE_tired", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/carsmoke", true) == 0)
{
ApplyAnimation(playerid,"PED","Smoke_in_car", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/aim", true) == 0)
{
ApplyAnimation(playerid,"PED","gang_gunstand", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/getup", true) == 0)
{
ApplyAnimation(playerid,"PED","getup",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/basket1", true) == 0)
{
ApplyAnimation(playerid,"BSKTBALL","BBALL_def_loop", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/basket2", true) == 0)
{
ApplyAnimation(playerid,"BSKTBALL","BBALL_idleloop", 4.0, 1, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/basket3", true) == 0)
{
ApplyAnimation(playerid,"BSKTBALL","BBALL_pickup",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/basket4", true) == 0)
{
ApplyAnimation(playerid,"BSKTBALL","BBALL_Jump_Shot",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/basket5", true) == 0)
{
ApplyAnimation(playerid,"BSKTBALL","BBALL_Dnk",4.1,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/basket6", true) == 0)
{
ApplyAnimation(playerid,"BSKTBALL","BBALL_run",4.1,1,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/akick", true) == 0)
{
ApplyAnimation(playerid,"FIGHT_E","FightKick",4.0,0,0,0,0,0);
return 1;
}
else if(strcmp(cmdtext, "/box", true) == 0)
{
ApplyAnimation(playerid,"GYMNASIUM","gym_shadowbox",4.1,1,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/cockgun", true) == 0)
{
ApplyAnimation(playerid, "SILENCED", "Silence_reload", 3.0, 0, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/bar1", true) == 0)
{
ApplyAnimation(playerid, "BAR", "Barcustom_get", 3.0, 0, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/bar2", true) == 0)
{
ApplyAnimation(playerid, "BAR", "Barcustom_order", 3.0, 0, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/bar3", true) == 0)
{
ApplyAnimation(playerid, "BAR", "Barserve_give", 3.0, 0, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/bar4", true) == 0)
{
ApplyAnimation(playerid, "BAR", "Barserve_glass", 3.0, 0, 0, 0, 0, 0);
return 1;
}
else if (strcmp("/lay2", cmdtext, true, 6) == 0)
{
ApplyAnimation(playerid,"BEACH", "SitnWait_loop_W", 4.0, 1, 0, 0, 0, 0); // Lay down
return 1;
}
else if(strcmp(cmdtext, "/liftup", true) == 0)
{
ApplyAnimation(playerid, "CARRY", "liftup", 3.0, 0, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/putdown", true) == 0)
{
ApplyAnimation(playerid, "CARRY", "putdwn", 3.0, 0, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/joint", true) == 0)
{
ApplyAnimation(playerid,"GANGS","smkcig_prtl",4.0,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/die", true) == 0)
{
ApplyAnimation(playerid,"KNIFE","KILL_Knife_Ped_Die",4.1,0,1,1,1,1);
return 1;
}
else if(strcmp(cmdtext, "/shakehead", true) == 0)
{
ApplyAnimation(playerid, "MISC", "plyr_shkhead", 3.0, 0, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/shakehead", true) == 0)
{
ApplyAnimation(playerid, "MISC", "plyr_shkhead", 3.0, 0, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/die2", true) == 0)
{
ApplyAnimation(playerid, "PARACHUTE", "FALL_skyDive_DIE", 4.0, 0, 1, 1, 1, -1);
return 1;
}
else if(strcmp(cmdtext, "/aim2", true) == 0)
{
ApplyAnimation(playerid, "SHOP", "SHP_Gun_Aim", 4.0, 0, 1, 1, 1, -1);
return 1;
}
else if(strcmp(cmdtext, "/benddown", true) == 0)
{
ApplyAnimation(playerid, "BAR", "Barserve_bottle", 4.0, 0, 0, 0, 0, 0);
return 1;
}
else if(strcmp(cmdtext, "/checkout", true) == 0)
{
ApplyAnimation(playerid, "GRAFFITI", "graffiti_Chkout", 4.0, 0, 0, 0, 0, 0);
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOGID) // Teleport Dialog
{
if(response)
{
if(listitem == 0) // trucker
{
ShowPlayerDialog(playerid, DIALOGID+1, DIALOG_STYLE_LIST, "Select a Truck Depot", "Los Santos Docks \nLos Santos Truck Station \nSan Fierro Truck Station \nLas Venturas Truck Station\nLinden Truck Station\nGangton Truck Station\nBack", "Select", "Cancel");
SetPlayerSkin(playerid,29);
SetPlayerColor(playerid,COLOR_ORANGE);
SendClientMessage(playerid, COLOR_ORANGE, "[Job Help]Get in a Truck! Attach a trailer and Type [/work] to start your Job!");
}
if(listitem == 1) // pilot
{
ShowPlayerDialog(playerid, DIALOGID+2, DIALOG_STYLE_LIST, "Select an Airport", "Las Venturas Airport \nLos Santos Airport \nSan Fierro Airport\nVerdent Meadows Airport\nBack", "Select", "Cancel");
SetPlayerSkin(playerid,61);
SetPlayerColor(playerid,COLOR_BLUE);
SendClientMessage(playerid, COLOR_BLUE, "[Job Help] Get in a Shamal and type [/work] to start Pilot Job!");
}
if(listitem == 2) // taxi driver
{
ShowPlayerDialog(playerid, DIALOGID+3, DIALOG_STYLE_LIST, "Select a Taxi Station", "Las Venturas Airport Taxi Station \nLindon Taxi Station \nSan Fierro Taxi Depot \nSan Fierro Airport Taxi Station\nLos Santos Airport Taxi Station \nUnion Taxi Station\nBack", "Select", "Cancel");
SetPlayerSkin(playerid,7);
SetPlayerColor(playerid,COLOR_YELLOW);
SendClientMessage(playerid, COLOR_YELLOW, "[Job Help] Get in a Taxi and type [/work] to Start Taxi job!");
}
if(listitem == 3) // bus driver
{
ShowPlayerDialog(playerid, DIALOGID+4, DIALOG_STYLE_LIST, "Select a Bus Station", "Linden Bus Station \nLas Venturas Bus Station \nUnion Bus Station \nLos Santos Inlet Bus Station \nBack", "Select", "Cancel");
SetPlayerSkin(playerid,255);
SetPlayerColor(playerid,COLOR_GREEN);
SendClientMessage(playerid, COLOR_GREEN, "[Job Help] Get in a bus and type [/work] to Start Bus job!");
}
}
return 1;
}
if(dialogid == DIALOGID+1) // trucker
{
if(response)
{
if(listitem == 0) // ls docks
{
SetPlayerPos(playerid, 2591.8242,-2206.4045,17.3572);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 270 );
}
if(listitem == 1) //ls station
{
SetPlayerPos(playerid, -77.2739,-1135.8660,1.0781);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 0 );
}
if(listitem == 2) // sf station
{
SetPlayerPos(playerid, -1838.7690,148.3008,15.1172);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 0 );
}
if(listitem == 3) // LVA station
{
SetPlayerPos(playerid, 2261.2700,2767.5818,10.8203);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 90);
}
if(listitem == 4) // linden truck hq
{
SetPlayerPos(playerid, 2827.7407,901.0080,10.5577);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 0 );
}
if(listitem == 5) // gangton
{
SetPlayerPos(playerid, 2170.1870,-2293.5530,13.5469);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 0 );
}
if(listitem == 6) // Back
{
ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Select your Class", "Trucker\nPilot\nTaxi Driver\nBus Driver", "Select", "Cancel");
}
}
return 1;
}
if(dialogid == DIALOGID+2) // pilot
{
if(response)
{
if(listitem == 0) // lva
{
SetPlayerPos(playerid, 1318.4799,1260.8029,10.8203);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 0 ); //Player faces north
}
if(listitem == 1) // lsa
{
SetPlayerPos(playerid, 2003.1786,-2442.7844,13.5469);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 90 ); //Player faces west
}
if(listitem == 2) // sfa
{
SetPlayerPos(playerid, -1262.4155,22.6387,14.1484);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 180 ); //Player faces south
}
if(listitem == 3) // vma
{
SetPlayerPos(playerid, 410.6876,2533.5647,19.1484);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 90 ); //Player faces south
}
if(listitem == 4) // Back
{
ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Select your Class", "Trucker\nPilot\nTaxi Driver\nBus Driver", "Select", "Cancel");
}
}
return 1;
}
if(dialogid == DIALOGID+3) // taxi driver
{
if(response)
{
if(listitem == 0) // lva taxi
{
SetPlayerPos(playerid, 1694.5499,1301.7163,10.9922);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 0 ); //Player faces north
}
if(listitem == 1) // linden
{
SetPlayerPos(playerid, 2813.6218,1291.3119,10.7500);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 90 ); //Player faces north
}
if(listitem == 2) // sf taxi
{
SetPlayerPos(playerid, -1988.5681,98.1148,27.6875);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 90 ); //Player faces north
}
if(listitem == 3) // sfa taxi
{
SetPlayerPos(playerid, -1366.8334,-207.3318,6.0000);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 90 ); //Player faces south
}
if(listitem == 4) // lsa taxi
{
SetPlayerPos(playerid, 1522.9388,-2246.7258,13.5469);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 0 ); //Player faces south
}
if(listitem == 5) // Union
{
SetPlayerPos(playerid, 1790.5785,-1935.9906,13.5469);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 0 ); //Player faces south
}
if(listitem == 6) // Back
{
ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Select your Class", "Trucker\nPilot\nTaxi Driver\nBus Driver", "Select", "Cancel");
}
}
return 1;
}
if(dialogid == DIALOGID+4) // bus driver
{
if(response)
{
if(listitem == 0)// linden
{
SetPlayerPos(playerid, 2843.2683,1336.5004,11.3906);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 0 ); //Player faces north
}
if(listitem == 1) // Lv bus
{
SetPlayerPos(playerid, 1691.4679,1746.0220,10.8250);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 0 ); //Player faces north
}
if(listitem == 2) // union
{
SetPlayerPos(playerid, 1802.9792,-1937.2676,13.5469);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 90 ); //Player faces north
}
if(listitem == 3) // inlet
{
SetPlayerPos(playerid, -266.6908,-2215.4333,29.0420);
SetCameraBehindPlayer(playerid);
SetPlayerFacingAngle( playerid, 180 ); //Player faces north
}
if(listitem == 4) // Back
{
ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Select your Class", "Trucker\nPilot\nTaxi Driver\nBus Driver", "Select", "Cancel");
}
}
return 1;
}
return 0;
}
COMMAND:pay(playerid, params[])
{
new otherid, cash;
if (sscanf(params, "dd", otherid, cash)) return SendClientMessage(playerid, 0xFF0000AA, "Usage: /pay [ID] [Cash]");
if(GetPlayerMoney(playerid) < cash) return SendClientMessage(playerid, COLOR_RED, "You don't have that much!");
else if(!IsPlayerConnected(otherid)) return SendClientMessage(playerid, COLOR_RED, "That PlayerID is not connected!");
else if(otherid == playerid) return SendClientMessage(playerid, COLOR_RED, "It is pointless to pay yourself..");
GivePlayerMoney(playerid, -cash);
GivePlayerMoney(otherid, cash);
return 1;
}
Would love it if you +REP'ed.