PutPlayerInVehicle spawns player on top vehicle problem
#9

If you return the VehicleID that it's SUPPOSED to have spawned to you (in sendclientmessage), try making a command that teles you to it, to see if it is indeed spawned.

Something like /gotoveh [VehicleID]

There is also a method of checking that a VehicleID is actually valid, I can't remember where or how, but if you find it, and check that the ID is valid after the command has been run, it should show whether or not the vehicle actually spawned or not.
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