OnPlayerEnterDynamicCP Messing up.
#5

Hmm, maybe try creating the new CP before destroying the old one? I'm not 100% it functions the way I mentioned above but it should in theory.

Also, I'm guessing (as it's not a compilation issue) you pasted the code before you fixed this but the closing ] bracket before the = sign is missing:
pawn Код:
DrivingCheck[playerid][6 = CreateDynamicCP(-2024.5856,-126.0978,35.1566, 2, GetPlayerVirtualWorld(playerid), 0, playerid, 100.0);
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Messages In This Thread
OnPlayerEnterDynamicCP Messing up. - by Dokins - 20.02.2016, 01:57
Re: OnPlayerEnterDynamicCP Messing up. - by EiresJason - 20.02.2016, 02:43
Re: OnPlayerEnterDynamicCP Messing up. - by Dokins - 20.02.2016, 02:48
Re: OnPlayerEnterDynamicCP Messing up. - by Dokins - 20.02.2016, 02:55
Re: OnPlayerEnterDynamicCP Messing up. - by EiresJason - 20.02.2016, 03:10
Re: OnPlayerEnterDynamicCP Messing up. - by Dokins - 20.02.2016, 03:14
Re: OnPlayerEnterDynamicCP Messing up. - by Shaheen - 20.02.2016, 07:53
Re: OnPlayerEnterDynamicCP Messing up. - by Dokins - 20.02.2016, 11:49

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