20.02.2016, 03:10
Hmm, maybe try creating the new CP before destroying the old one? I'm not 100% it functions the way I mentioned above but it should in theory.
Also, I'm guessing (as it's not a compilation issue) you pasted the code before you fixed this but the closing ] bracket before the = sign is missing:
Also, I'm guessing (as it's not a compilation issue) you pasted the code before you fixed this but the closing ] bracket before the = sign is missing:
pawn Код:
DrivingCheck[playerid][6 = CreateDynamicCP(-2024.5856,-126.0978,35.1566, 2, GetPlayerVirtualWorld(playerid), 0, playerid, 100.0);