[REP++] Crashing when player kill player
#5

Okay, the crash i think was here:
Код:
if(AntiCheatInfo[playerid][acKicked]) return 0;
	if(AntiCheatInfo[playerid][acACAllow][28] && (AntiCheatInfo[playerid][acDead] || !AntiCheatInfo[playerid][acDeathRes] && reason != 255 && (reason != 54 || killerid != 65535))) return ac_KickWithCode(playerid, "", 0, 28);
	AntiCheatInfo[playerid][acDeathRes] = false;
	AntiCheatInfo[playerid][acSet][0] = -1;
	AntiCheatInfo[playerid][acDead] = true;
	AntiCheatInfo[playerid][acSpawnRes] = 1;
	AntiCheatInfo[playerid][acSpawnTime] = GetTickCount();
its part of NEX-AC, and i think that fixed my problem, server is runing now for 12h and no crashes! (only 2-3 but its client sided...)
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Messages In This Thread
[REP++] Crashing when player kill player - by Dusan01 - 17.02.2016, 18:48
Re: [REP++] Crashing when player kill player - by iGetty - 17.02.2016, 20:19
Re: [REP++] Crashing when player kill player - by Sew_Sumi - 17.02.2016, 21:57
Re: [REP++] Crashing when player kill player - by Dusan01 - 18.02.2016, 06:48
Re: [REP++] Crashing when player kill player - by Dusan01 - 18.02.2016, 07:44
Re: [REP++] Crashing when player kill player - by xTURBOx - 18.02.2016, 07:57
Re: [REP++] Crashing when player kill player - by Amunra - 18.02.2016, 08:42
Re: [REP++] Crashing when player kill player - by Dusan01 - 18.02.2016, 09:03
Re: [REP++] Crashing when player kill player - by Sew_Sumi - 18.02.2016, 10:39

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