[REP++] Crashing when player kill player
#4

Quote:
Originally Posted by Sew_Sumi
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Are you fucking kidding?

It's a CLIENT CRASH not a server crash.



I'd say it's because he's removing objects that are invalid...


If it's not even hitting your debug messages, then it's...

Код:
RemovePlayerAttachedObject(playerid, 6);
	RemovePlayerAttachedObject(playerid, 9);
	RemovePlayerAttachedObject(playerid, 8);
	RemovePlayerAttachedObject(playerid, 7);
	TogglePlayerControllable(playerid, 1);
	RemovePlayerAttachedObject(playerid, 9);
	RemovePlayerAttachedObject(playerid, 8);
	RemovePlayerAttachedObject(playerid, 7);
Seriously though, where's it getting to in the debug messages in the log?
its hitting, and will allways hit, because OnPlayerDeath will finish allways, because when he crash he will not get instant disconnect, he will be disconected for few seconds...
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Messages In This Thread
[REP++] Crashing when player kill player - by Dusan01 - 17.02.2016, 18:48
Re: [REP++] Crashing when player kill player - by iGetty - 17.02.2016, 20:19
Re: [REP++] Crashing when player kill player - by Sew_Sumi - 17.02.2016, 21:57
Re: [REP++] Crashing when player kill player - by Dusan01 - 18.02.2016, 06:48
Re: [REP++] Crashing when player kill player - by Dusan01 - 18.02.2016, 07:44
Re: [REP++] Crashing when player kill player - by xTURBOx - 18.02.2016, 07:57
Re: [REP++] Crashing when player kill player - by Amunra - 18.02.2016, 08:42
Re: [REP++] Crashing when player kill player - by Dusan01 - 18.02.2016, 09:03
Re: [REP++] Crashing when player kill player - by Sew_Sumi - 18.02.2016, 10:39

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