Bug with Moving Objects
#4

Quote:

How'd the bug actually come about Crayder? What was added at the time, maybe that could be made an optional thing to allow parkour to happen again...

I don't recall, it has been here since I came back in 2012, that's when I first started seriously trying to script. This was one of the first scripts I was actually going for, but the dream was destroyed by this bug!
Quote:

That actually was one of the gamemodes I found to be interesting due to it being different.

I never released this one... Perhaps you're thinking of one of the other ones I made with the colorful 0.3.7 cubes, the maze and the lego box. And now that I think about it both of those were also affected by this! The maze was actually being designed to be dynamically changed when checkpoints were reached (like, when you beat one maze it would morph into another), but since while the blocks were moving the players could abuse this bug to glitch through the ground blocks. And in the lego box there were always 10 blocks moving up or down.
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Messages In This Thread
Bug with Moving Objects - by OstGot - 16.02.2016, 13:59
Re: Bug with Moving Objects - by Crayder - 16.02.2016, 16:11
Re: Bug with Moving Objects - by Sew_Sumi - 16.02.2016, 22:07
Re: Bug with Moving Objects - by Crayder - 17.02.2016, 05:04
Re: Bug with Moving Objects - by Sew_Sumi - 17.02.2016, 06:29
Re: Bug with Moving Objects - by Crayder - 17.02.2016, 11:34
Re: Bug with Moving Objects - by NaS - 21.02.2016, 02:10

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