No-spread/no-recoil
#3

well there'll be weapon spread so if it's several hundred meters away with m4 landing every shot then mark them as suspicious, I quit my server before this became a problem so I don't have values for you to use.
also from what I've read they all seem to hit the players x y z, and since OnPlayerWeaponShot returns values relative to the players position you can see whereabouts they're hitting.
If they're both on level ground and one is cheating then he should be firing very close to 0 for the z value.


Personally I'd gather a lot of data
You can set up an object and stand back x meters and create objects every shot to see the spread for yourself, then if someone is using an m4 outside 25 meters (for example) and landing every shot then that's suspicious
actually I believe someone already done the spread test when OnPlayerWeaponShot first came out, but all I can find is this one
http://forum.sa-mp.com/showpost.php?...32&postcount=7
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Messages In This Thread
No-spread/no-recoil - by YouServ - 15.02.2016, 13:28
Re: No-spread/no-recoil - by Threshold - 15.02.2016, 15:25
Re: No-spread/no-recoil - by cessil - 17.02.2016, 02:55
Re: No-spread/no-recoil - by ImMuslimNigga - 17.02.2016, 03:07
Re: No-spread/no-recoil - by YouServ - 17.02.2016, 10:17
Re: No-spread/no-recoil - by cessil - 17.02.2016, 23:28
Re: No-spread/no-recoil - by Trucido - 18.02.2016, 01:16

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