12.02.2016, 10:01
Resize and repositioning textdraw automatically when player screen resolution changed.
Just like console text, player dialog ui, they will be looking smaller on 1366x768 and will be looking bigger on 800x600.
I hate when i make some textdraw on 1366x768, when i switch my resolution to another resolution, my textdraw will be looking so messy.
I thought this is a serious problem because we need to Get player screen Aspect Ratio and create different textdraw to fix it, that's very inefficient way because we need extra work to make perfect textdraw position and size.
Just like console text, player dialog ui, they will be looking smaller on 1366x768 and will be looking bigger on 800x600.
I hate when i make some textdraw on 1366x768, when i switch my resolution to another resolution, my textdraw will be looking so messy.
I thought this is a serious problem because we need to Get player screen Aspect Ratio and create different textdraw to fix it, that's very inefficient way because we need extra work to make perfect textdraw position and size.