[FilterScript] Inventory System with TextDraws
#7

What if the player has a more than allowed items you should be able to make it scrollable through the items if there are like 40 items for example, but it's really cool I only wanted to share an idea.
Reply


Messages In This Thread
Inventory System with TextDraws - by CaioTJF - 10.02.2016, 18:47
Re: Inventory System with TextDraws - by JamalMaddox - 10.02.2016, 19:20
Re: Inventory System with TextDraws - by CaioTJF - 10.02.2016, 19:30
Re: Inventory System with TextDraws - by DanDRT - 10.02.2016, 21:35
Re: Inventory System with TextDraws - by HaRdiiZin - 10.02.2016, 21:36
Re: Inventory System with TextDraws - by Joron - 10.02.2016, 22:31
Re: Inventory System with TextDraws - by Hypex - 10.02.2016, 22:58
Re: Inventory System with TextDraws - by CaioTJF - 11.02.2016, 00:50
Re: Inventory System with TextDraws - by Spydah - 11.02.2016, 01:01
Re: Inventory System with TextDraws - by N0FeaR - 11.02.2016, 05:55
Re: Inventory System with TextDraws - by CaioTJF - 11.02.2016, 18:57
Re: Inventory System with TextDraws - by kitichatz - 19.10.2016, 19:55
Re: Inventory System with TextDraws - by HoangNam - 20.10.2016, 03:26
Re: Inventory System with TextDraws - by MaticOwns - 24.10.2016, 16:21
Re: Inventory System with TextDraws - by Nitrome - 13.01.2018, 21:27
Re: Inventory System with TextDraws - by sonn51280 - 04.09.2018, 13:46
Re: Inventory System with TextDraws - by franndev - 06.09.2018, 20:43

Forum Jump:


Users browsing this thread: 1 Guest(s)