[FilterScript] Inventory System with TextDraws
#1

Hi!



Information:
The variable Player[playerid][Language] is used to check the language of the player, 1 = PT/BR, 2 = English;
You will have to translate the array of creation of items;
Some variables are with names in Portuguese;
Press "N" to open the inventory;
Press "ALT" to catch item on the floor;

Stocks extras:
IsItemInInventory(playerid, itemid, amount)
ShowMessageInventory(playerid, string[], time = 5000)

Video demo:
http://www.youtube.com/watch?v=wyvE5x7LThs
https://www.youtube.com/watch?v=wyvE5x7LThs

Downloads:
Pastebin: http://pastebin.com/QBGAgBpq (preview)
4shared: http://www.4shared.com/rar/0kltkxxyb...ystem__1_.html
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Messages In This Thread
Inventory System with TextDraws - by CaioTJF - 10.02.2016, 18:47
Re: Inventory System with TextDraws - by JamalMaddox - 10.02.2016, 19:20
Re: Inventory System with TextDraws - by CaioTJF - 10.02.2016, 19:30
Re: Inventory System with TextDraws - by DanDRT - 10.02.2016, 21:35
Re: Inventory System with TextDraws - by HaRdiiZin - 10.02.2016, 21:36
Re: Inventory System with TextDraws - by Joron - 10.02.2016, 22:31
Re: Inventory System with TextDraws - by Hypex - 10.02.2016, 22:58
Re: Inventory System with TextDraws - by CaioTJF - 11.02.2016, 00:50
Re: Inventory System with TextDraws - by Spydah - 11.02.2016, 01:01
Re: Inventory System with TextDraws - by N0FeaR - 11.02.2016, 05:55
Re: Inventory System with TextDraws - by CaioTJF - 11.02.2016, 18:57
Re: Inventory System with TextDraws - by kitichatz - 19.10.2016, 19:55
Re: Inventory System with TextDraws - by HoangNam - 20.10.2016, 03:26
Re: Inventory System with TextDraws - by MaticOwns - 24.10.2016, 16:21
Re: Inventory System with TextDraws - by Nitrome - 13.01.2018, 21:27
Re: Inventory System with TextDraws - by sonn51280 - 04.09.2018, 13:46
Re: Inventory System with TextDraws - by franndev - 06.09.2018, 20:43

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