10.02.2016, 11:49
You check the issuerid is valid at the top in an if statment, but you don't do it for the rest.
You need to check that they're connected.
eg:
You need to check that they're connected.
eg:
Код:
if(IsPlayerConnected(issuerid) && PlayerPostrelil[issuerid] == -1 && PlayerPostrelenEx[issuerid] == 0)

