[Include] k_functions.inc
#8

I feel like rewriting everthing in this include, just to show you all of the things you did bad...

I'm not downing you, but it could be better. A LOT better.

Two examples:
pawn Код:
#define FreezePlayer(%0, %1)\// originally stock Freeze
    TogglePlayerControllable(%0, !%1)
pawn Код:
static __T_NAME[MAX_PLAYER_NAME];
#define ReturnPlayerName(%0)\// originally stock GetName(playerid)
    (GetPlayerName(%0,__T_NAME,MAX_PLAYER_NAME),__T_NAME)
Reply


Messages In This Thread
k_functions.inc - by K0P - 07.02.2016, 12:08
Re: k_functions.inc - by SyS - 07.02.2016, 12:13
Re: k_functions.inc - by K0P - 07.02.2016, 12:18
Re: k_functions.inc - by JasperM - 08.02.2016, 19:44
Re: k_functions.inc - by AbyssMorgan - 08.02.2016, 19:59
Re: k_functions.inc - by Vince - 08.02.2016, 20:05
Re: k_functions.inc - by -CaRRoT - 09.02.2016, 03:03
Re: k_functions.inc - by Crayder - 09.02.2016, 03:13
Re: k_functions.inc - by K0P - 09.02.2016, 09:29
Re: k_functions.inc - by Roozevelt - 09.02.2016, 11:24

Forum Jump:


Users browsing this thread: 1 Guest(s)