Script help
#6

Gas[car] = (CarInfo[carid][cGas]);

This is your gas stat, when car gets destroyed or respawned, use it oposite CarInfo[carid][cGas] = Gas[car];
and then save it as you would save any other stat.
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Messages In This Thread
Script help - by Ax3l123 - 08.02.2016, 15:15
Re: Script help - by Ax3l123 - 08.02.2016, 18:44
Re: Script help - by ikey07 - 08.02.2016, 18:56
Re: Script help - by Ax3l123 - 08.02.2016, 19:19
Re: Script help - by amirm3hdi - 08.02.2016, 19:21
Re: Script help - by ikey07 - 08.02.2016, 19:23

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