ShowPlayerDialog
#4

I made this and In game I get Server: Unknown Command..


pawn Код:
new string1[MAX_STRING],string2[MAX_STRING],string3[MAX_STRING],string4[MAX_STRING],allstrings[MAX_STRING];
                                    new Float: Position[3],
                                    Float: Distance[13];
                                    GetPlayerPos(playerid, Position[0], Position[1], Position[2]);
                                    Distance[1] = GetDistanceBetweenPoints(Position[0],Position[1], Position[2], gTeleSpawns[1][0], gTeleSpawns[1][1], gTeleSpawns[1][2]);
                                    Distance[2] = GetDistanceBetweenPoints(Position[0],Position[1], Position[2], gTeleSpawns[2][0], gTeleSpawns[2][1], gTeleSpawns[2][2]);
                                    Distance[3] = GetDistanceBetweenPoints(Position[0],Position[1], Position[2], gTeleSpawns[3][0], gTeleSpawns[3][1], gTeleSpawns[3][2]);
                                    Distance[4] = GetDistanceBetweenPoints(Position[0],Position[1], Position[2], gTeleSpawns[4][0], gTeleSpawns[4][1], gTeleSpawns[4][2]);
                                    Distance[5] = GetDistanceBetweenPoints(Position[0],Position[1], Position[2], gTeleSpawns[5][0], gTeleSpawns[5][1], gTeleSpawns[5][2]);
                                    Distance[6] = GetDistanceBetweenPoints(Position[0],Position[1], Position[2], gTeleSpawns[6][0], gTeleSpawns[6][1], gTeleSpawns[6][2]);
                                    Distance[7] = GetDistanceBetweenPoints(Position[0],Position[1], Position[2], gTeleSpawns[7][0], gTeleSpawns[7][1], gTeleSpawns[7][2]);
                                    Distance[8] = GetDistanceBetweenPoints(Position[0],Position[1], Position[2], gTeleSpawns[8][0], gTeleSpawns[8][1], gTeleSpawns[8][2]);
                                    Distance[9] = GetDistanceBetweenPoints(Position[0],Position[1], Position[2], gTeleSpawns[9][0], gTeleSpawns[9][1], gTeleSpawns[9][2]);
                                    Distance[10] = GetDistanceBetweenPoints(Position[0],Position[1], Position[2], gTeleSpawns[10][0], gTeleSpawns[10][1], gTeleSpawns[10][2]);
                                    Distance[11] = GetDistanceBetweenPoints(Position[0],Position[1], Position[2], gTeleSpawns[11][0], gTeleSpawns[11][1], gTeleSpawns[11][2]);
                                    format(string1,sizeof(string1),"{FFFFFF}1. Random\n2. LS - (%.0fm)\n3. LS - (%.0fm)\n",Distance[1],Distance[2]);
                                    format(string2,sizeof(string2),"{FFFFFF}4. LS - (%.0fm)\n5. LS - (%.0fm)\n6. LS - (%.0fm)\n",Distance[3],Distance[4],Distance[5]);
                                    format(string3,sizeof(string3),"{FFFFFF}7. LS - (%.0fm)\n8. LS - (%.0fm)\n9. LS - (%.0fm)\n",Distance[6],Distance[7],Distance[8]);
                                    format(string4,sizeof(string4),"{FFFFFF}10. LS - (%.0fm)\n11. LS - (%.0fm)\n12. LS - (%.0fm)\n",Distance[9],Distance[10],Distance[11]);
                                    //format(string5,sizeof(string5),"{FFFFFF}13. LS - (%.0fm)",Distance[12]);
                                    format(allstrings,sizeof(allstrings), "%s\n%s\n%s\n%s", string1, string2, string3, string4);
                                    ShowPlayerDialog(playerid, Dialog_Tele, DIALOG_STYLE_LIST, "Teleport", allstrings, "Ok", "Cancel");
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Messages In This Thread
ShowPlayerDialog - by Ugaustin - 07.02.2016, 12:34
Re: ShowPlayerDialog - by Sascha - 07.02.2016, 12:42
Re: ShowPlayerDialog - by Ugaustin - 07.02.2016, 12:53
Re: ShowPlayerDialog - by Ugaustin - 07.02.2016, 13:24

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