05.02.2016, 14:34
I even had 1 more doubt like
Код:
new dialog_example[] { //some text }; new dialog_example2[] { //some text }; new dialog_example3[] { //some text }; now i make few dialogs ShowPlayerDialog(playerid,ID,DIALOG_STYLE_LIST,"Example",dialog_example1,"Close",""); ShowPlayerDialog(playerid,ID,DIALOG_STYLE_LIST,"Example",dialog_example2,"Close",""); ShowPlayerDialog(playerid,ID,DIALOG_STYLE_LIST,"Example",dialog_example3,"Close",""); Now how can i send a random dialog from any of these when player connects? and can i use the new values in dialog like i did?