(Mapping) retexturing GTA sa objectes
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Originally Posted by Tamer
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This is not possible. It is impossible even if you create the objects server sided. You can't remove all the roads from the game, because there is a limit for RemoveBuildingForPlayer as well.

But, if you are certain that your players will not travel the whole map in one game session, then you can only remove the roads that the player will be driving through / visiting, rather than everything.
Actually it's quite possible to remove all roads from the map, recreate them with createobject and retexture them, however I wouldn't suggest it just because of the problems it will create for low speed internets

And nope, it's not possible to retexture anything you haven't created serversided.
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Messages In This Thread
(Mapping) retexturing GTA sa objectes - by sofien25 - 03.02.2016, 20:09
Re: (Mapping) retexturing GTA sa objectes - by Rufio - 03.02.2016, 20:12
Re: (Mapping) retexturing GTA sa objectes - by BiosMarcel - 03.02.2016, 20:12
Re: (Mapping) retexturing GTA sa objectes - by Tamer - 03.02.2016, 20:28
Re: (Mapping) retexturing GTA sa objectes - by PrO.GameR - 03.02.2016, 21:24
Re: (Mapping) retexturing GTA sa objectes - by Tamer - 04.02.2016, 13:58
Re: (Mapping) retexturing GTA sa objectes - by ikey07 - 04.02.2016, 14:16
Re: (Mapping) retexturing GTA sa objectes - by Rufio - 04.02.2016, 14:18
Re: (Mapping) retexturing GTA sa objectes - by Tamer - 04.02.2016, 21:47
Re: (Mapping) retexturing GTA sa objectes - by Rufio - 04.02.2016, 22:55
Re: (Mapping) retexturing GTA sa objectes - by ikey07 - 04.02.2016, 22:57
Re: (Mapping) retexturing GTA sa objectes - by Rufio - 04.02.2016, 22:59
Re: (Mapping) retexturing GTA sa objectes - by Tamer - 05.02.2016, 17:53

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