01.02.2016, 07:42
Spydah does have a point though. If a connection is flaky and losing packets it will drop a player, and they'll have a ban message turn up if they get dirty data.
Does the server actually restart?
Can you reconnect if you close and reopen SAMP?
and what's the server.log saying about this?
Does the server actually restart?
Can you reconnect if you close and reopen SAMP?
and what's the server.log saying about this?