13.08.2009, 14:35
Код:
new Hitman[MAX_PLAYERS]; public OnPlayerConnect(playerid) { Hitman[playerid]=0; // This is very important to prevent bugs ! } public OnPlayerDisconnect(playerid, reason) { dUserSetINT(PlayerName(playerid)).("Hitman",GetPlayerHitman(playerid)); } stock GivePlayerHitman(playerid, hitman) { Hitman[playerid] = Hitman[playerid] + hitman; return Hitman[playerid]; } stock GetPlayerHitman(playerid) { return Hitman[playerid]; }
I use this for everything, but you should make it like jobs, or you will have more work !
Best Regards !