13.08.2009, 14:35
Код:
new Hitman[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
Hitman[playerid]=0; // This is very important to prevent bugs !
}
public OnPlayerDisconnect(playerid, reason)
{
dUserSetINT(PlayerName(playerid)).("Hitman",GetPlayerHitman(playerid));
}
stock GivePlayerHitman(playerid, hitman)
{
Hitman[playerid] = Hitman[playerid] + hitman;
return Hitman[playerid];
}
stock GetPlayerHitman(playerid)
{
return Hitman[playerid];
}
I use this for everything, but you should make it like jobs, or you will have more work !
Best Regards !

